THE "ART Of WAR" DYNASTY WARRIORS II SPECIAL [ABRIDGED-VERSION] Contents ======== 0. INTRODUCTION I. The ARTS Of WAR II. MUSOU MODE & FREE MODE III. The "THREE KINGDOMS" IV. The SYSTEM V. RULES Of ENGAGEMENT VI. The BATTLEFIELD VII. KEY EVENTS VIII. TRICKS IX. SECRETS & CODES X. SPOILS OF WAR XI. THEATRICAL TRAILERS XII. FAMOUS QUOTES XIII. NUFF PROPS & SPECIAL THANKS 0. INTRODUCTION =============== COMMENTARY: Since the release of Dynasty Warriors 2 in the U.S, I've become a real "BIG" Fan of the Three Kingdoms Period. The game grasped my attention... the moment I saw the first few screen shots of it online. Ironically, everytime I play the game and learn more about the characters and their history... the more I regret falling asleep back in highschool, during my history lessons! I find it typical... that it took a videogame to spark my interest, although I still find those RTK Strategy games rather distasteful! For those of you who've never played this game, you're in for a real treat... STORY: During the 2nd century, the Roman Empire was at its peak. It had extended its reach throughout most of Europe and to Western Asia. But what about China? What are all the warriors of legend doing? What is about to happen? It's only a matter of time before widespread corruption ends the Han Dynasty's 400-year rule. Dynasty Warriors aka: Romance of the 3 Kingdoms is an epic tale of courage and valor. Three kingdoms wage war for control of China. Select from a total of 28 characters and help change the course of history. Whether you play as one of the Five Tiger Generals, as Lu Bu's mistress, or even as Lu Bu himself, you can alter the outcome of this epic saga. You are a solitary warrior, who will ultimately determine how the three kingdoms become one. Succeed and you will be immortalized in China's annals. Fail, and you will be no more than an anonymous warrior who fell in battle. I. The ARTS Of WAR ================== (A) BASIC ATTACKS & COMBOS ++++++++++++++++++++++++++ To face other warriors on the battlefield, you must know the basic forms of combat. Which are the following: Normal Attack ------------- Each warrior's normal attack is different, but it is usually the quickest one-hit attack available. From this attack, warriors can go into various combos. Double Attack ------------- A quick two-hit combo, but you can't continue from here unless you move on to a triple attack. Even slow warriors have a good chance of landing it, but when using a fast warrior, the second hit almost always lands. Triple Attack ------------- Here is where the differences between the fast and slow warriors usually come into play. If you're surrounded and can't guard your back, moving into a triple attack usually isn't a good idea. You have other options. Only use the triple attack for linear attacks. Even then it may be good to move on to a four hit attack combo. Four Hit-Combo -------------- Use a four hit attack combo against generals and other high-ranking warriors. You can also use it to slash your way into the midst of your opponents. (B) JUGGLING & COMBO ATTACKS ++++++++++++++++++++++++++++ To execute a combo, you must link at least two different attacks to make the overall assault last longer. There are several ways to do this. The easiest, most basic way to initiate a combo is by lifting the enemy warrior off of the ground. You can do this with a lifting charge attack, and then follow up with a normal combo of up to four hits. If you knock down an opposing warrior, execute a normal attack right away to juggle him on the ground. You can do this with almost all of the characters. You can also start a combo directly after a stunning charge attack. Immediately after you finish a charge attack, follow up with a normal attack. You might be able to get in a few extra hits, and with the faster warriors, you'll be able to get in an eight-hit combo. (C) ATTACK MOTIONS & RANGE ++++++++++++++++++++++++++ Each weapon in Dynasty Warriors 2 has different characteristics. By learning those characteristics, you'll be better able to use each warrior effectively. Vertical Swing -------------- The vertical swing - either upward from the feet or downward from overhead - has three strong points. It works well against mounted enemies by knocking them off their horses, making them vulnerable. The vertical swing is also great when used against characters that are already on the ground. You can juggle opponents and do even more damage. It also works well on a slant. In the hilly levels, warriors with a vertical swing have the advantage. Horizontal Swing ---------------- The horizontal swing hits a wide range of enemies and, in most cases, lets the warrior move in closer for another attack. When attacking, the warrior's sides are guarded, unlike the vertical swing. The horizontal swing is good when you are on the move and don't have time to work your way around an entire group. (D) CHARGE ATTACKS ++++++++++++++++++ A Charge Attack is a very "flashy" move usually used to scatter or quickly dispatch the enemy! It has it's downsides however, it doesn't inflict much damage (to strong or stronger generals), it's very brief and it leaves you completely vulnerable to enemy attack when it's finished! On the plus-side it can be woven into almost any combo attack, thus making it a very valuable technique! (E) MUSOU ATTACKS +++++++++++++++++ A Musou Attack is the deadliset technique in a characters arsenal! It's "flamboyant," and usually drains an enemies energy efficiently. It can be used to scatter troops or back you in a 1-on-1 confrontation, and like a Charge Attack it can be used in a combo! There are "3" different types of Musou Attacks: NORMAL, JUGGLING, and REPELLING. They vary among characters, some are better than others. [NORMAL/STANDARD] MUSOU ATTACKS ------------------------------- Normal Musou's are the standard type of Super Attacks... they are good for 1-on-1 confrontations, but the only draw-back is that they can easily be "countered" or interrupted by an enemy's "Musou Attack." But they can be "MODIFIED" to perform like a Juggling Musou Attack when you press; SQUARE, TRIANGLE. This juggles your character (momentarily). You can capitalize on this by following up with your Musou Attack! The only problem... is you're open to attack while you're waiting for your target to fall, and if you're hit, sometimes you can miss your mark! NOTE: The following characters use "NORMAL" Musou Attacks; LIU BEI, SUN JIAN, SUN QUAN, ZHANG LIAO, SIMA YI, LU XUN, LU MENG, SUN SHANG XIANG, DONG ZHUO, YUAN SHAO, ZHANG JIAO. [JUGGLERS] MUSOU ATTACKS ------------------------ Juggling Musou's are by far the "BEST" they render your target completely helpless! Leaving "NO" room for the enemy to counter or interrupt your Musou with their own Musou Attack! NOTE: The following characters use "JUGGLING" Musou Attacks; ZHANG FEI, ZHAO YUN, HUANG ZHONG, ZHUGE LIANG, CAO CAO, DIAN WEI, XIAHOU DUN, XIAHOU YUAN, ZHOU YU, GAN NING, DIAO CHAN. [REPELLING] MUSOU ATTACKS ------------------------- Repelling Musou's are the worst of the 3, the intensity of the 1st blow strikes your opponent (or opponents) out of range! It's "BEST" used when your character is bogged down or completely surrounded by enemy troops! Like a NORMAL/STANDARD Musou, a REPELLING Musou can be "MODIFIED" to perform like a Juggling Musou Attack when you press; SQUARE, TRIANGLE. SEE: NORMAL/STANDARD for more details! NOTE: The following characters use "REPELLING" Musou Attacks; GUAN YU, MA CHAO, JIANG WEI, XU ZHU, TAISHI CI, LU BU. (F) DUELING 1-on-1 ++++++++++++++++++ This by far one the best features of the game because the gameplay is fairly cooperative! The first step of mastering 1-on-1 confrontations is to know your characters abilities, as well as your opponents (strong points & weakness), and use them to your advantage! There are certain techniques regardless of any character's abilities that are "UNIVERSAL!" Example: Any SQUARE, SQUARE, TRIANGLE technique will render the opposing party in a dizzy stupor! Any SQURE, SQUARE, SQUARE, TRIANGLE technique is generally the strongest Charge Technique. Charging an Arrow will also leave your opponent listless! The "KEY" is to concentrate on your position, technique, and above all else "TIMING!" Rely on the basics and save the fancy stuff for sure kills! Learn the Basics ---------------- 1) Never let your defense down unless you're attacking! 2) Learn to read your adversary... even try to predict their next move! 3) Practice interrupting a character's normal moves... 4) When being overwhelmed by an opponent, use your counter! 5) Evasive manuevers, if a foe is opening up with a serious attack, then dance out of range! Then dart back in while their guards temporairly down and take advantage of the situation. 6) When you break the enemies guard, always follow-up with a combo, musou, or a combo that ends with a musou! Become Advanced --------------- 1) Master interrupting the enemies Musou Attacks with your own. Which is done in-between strikes! 2) Master locking blades, learn to time your strike with the enemies, once your blades are locked use this opportunity to phyically over- power your opponent, then attack them while they're open! 3) Never forget your supply of arrows, especially if you're low on energy! Charge 1 to make your rival dizzy, or use your Musou to release a barrage of them! 4)It behooves you to learn infinite combos, when push comes to shove & you have exhausted your resources; power, arrows etc... then learning to use infinte combos, which will save your ass in times of need! (G) MOUNTED ATTACKS +++++++++++++++++++ When you see a horse with no rider, you have the option to mount it. If you decide to do so, you'll not only have better mobility, but you'll also be above your enemies (which is to your advantage because it makes it more difficult for the enemies to attack you). Be careful, though; the enemies will try to jump and knock you off the horse. When you get on a horse, your moves change. But you can still block while you're on horseback. You'll only have three attacks, and your combos will be limited, based on how well you steer your steed. Despite the limitations, you'll see the good side to being on a horse as you advance through the levels. Bowling on Horseback -------------------- While riding a horse, you can pick up speed and bowl your enemies over, knocking them to the ground and doing a substantial amount of damage. However, this is not always possible against an enemy of superior power! NOTE: Always remember, a horse's ability to charge is directly prorpotional to the attack strength of the officer riding it. Attacking on horseback ---------------------- While on horseback, you have four different attacks to choose from: bowling, normal, charge, and the Musou attack. All these attacks have the same range, but the damage increases accordingly. NOTE: If you plan on traveling great distances it's best to keep your own horse. While fighting enemy troops you may have a tendancy to veer off from your steed... which usually disappears after you've left it behind, depending on the distance moved from it! (H) SPECIAL ATTACKS +++++++++++++++++++ Dash Attack ----------- You can use the dash attack when you are joining a fight in which your allies desperately need assistance. It's not a good idea to use this attack when you're alone. (I) DEFENSE +++++++++++ Guarding and Counters --------------------- When on the defensive, if any warrior attacks you from the front, you'll block the attack. Once you block, you can do a quick counter, which, with most warriors, will send the enemies in front of you to the ground. Locked in Combat ---------------- Your warrior becomes locked in combat if both you & another warrior attack each other with the same force at the same time. It also happens if you exchange numerous comparable-quality blows in succession. If you become locked in combat, press any button as quickly as possible. If you're quicker than the opponent, you'll force him back and he'll be left wide open. If you're slower than the opponent, you will be wide open, so be careful. (J) ENGAGING the ENEMY ++++++++++++++++++++++ When you have only a few men with you it's difficult to engage a group of enemy warriors and survive, especially in the higher-level battles. Stay with the troops that are advancing to avoid being surrounded and massacred. Once you have six or more bodyguards, moving ahead will be easier. If you see a small group of enemies approaching, you can switch to your bow and hit the warrior in the lead. By knocking him down you will delay his troops, they will not advance 'till he recovers. Use this to your advantage, the same can be done when faced with multiple groups of enemies; just switch back and forth among the leaders. You can do several things once the enemy units are upon you. If a horde of them charge you, it might be smart to start with a Musou attack to spread them out a bit. By the time you take out a group of them, your Musou Charge Meter will be fully charged again. Also, if you're using a warrior with a range of six or more, you can move toward enemies as they approach and break them up with one of your swinging attacks. Always watch for enemy units who drop helpful items. Don't pass by the Axe or Armor of Mars...in many situations, those items will save your life. Also watch for Meat Buns. If your Life Meter gets too low, don't hang around the battle...fall back and use your bow. That helps you see what items are dropped so you can rush in when you see a Meat Bun. (K) MOBILITY on the BATTLE FIELD ++++++++++++++++++++++++++++++++ You have a clear objective for each battle. However, as the battle progresses, situations might arise in which you need to backtrack to help other units. An example of this is in the Hu Lao Gate battle, when your commander is ambushed. In order to help quell this attack, you need to get back to your command fast. If you run through enemy units, you normally come out on the other side pretty well off, but it's smarter to find a horse so you can get there faster. If you run the whole way you might be too late. Keeping Track of Units on Your Maps ----------------------------------- A quick way to see how much progress the other generals made is to switch to the main map. Here you'll be able to find the location of other major leaders in the battle, whether friend or foe. Re-asses your strategy to make it through the level with minimum casualties. As a quick reference, you can use the small map in the top right corner of the screen. Each red dot represents a single enemy unit. Bright red dots represent a general or some other type of leader. Blue dots represent your troops, and light blue dots are your leaders. Flashing yellow dots indicate where battles are taking place. Be careful not to let the enemy forces push back your forces... that could spell the end of the battle. You can toggle the map on the top right of your screen to show a zoomed-in view of your surrounding area. On the zoomed-in map, it's easier to see how many enemy units are approaching and the different paths you can take. With every major occurrence in the game, you are automatically switched to the zoomed-out version of the map, which shows you where the event is happening. Messages -------- You'll receive messages across your screen during each battle. These messages help tell you what's going on in the battle. You'll find out about morale, advancements, and other battles that are raging on the map. In a heated battle, you might not be able to read all of the messages sent, because you only can see three or four at a time in the review area, so try to catch as many of them as possible when they first arrive. II. MUSOU MODE & FREE MODE ========================== Musou Mode ---------- Musou mode is the story mode. In Musou mode, you progress through five battles, all of which have something to do with the warrior or kingdom that you are fighting for. Progress is quickest in this mode, so you don't have much time to mess around. You need to win each battle quickly. Always be aware of your commander; if he dies, you'll have to begin again, and that's not fun. While in Musou mode, you can't go back and replay another level, and you can't change to another warrior in the middle of a series of battles. Once you get far along in Musou mode, you won't want to start with another character anyway, because the first character's achievements will be lost. Fortunately, the character will still keep his or her advancements in strength. Make sure you understand the role of your warrior in each battle. If you're trying to prevent enemy troops from getting through, be sure that's what you focus on so you don't get in trouble with your commander... and remember: you don't want to let him die. If he does, the battle will end. Free Mode --------- In Free mode, you have more options. You can play any map you've reached in Musou mode. When you start the game, the first two battles will be unlocked. These are the battles that every warrior fights in. You can't use other maps until you get to the third battle with a warrior in Musou mode. Each kingdom has its own battles to fight; when you reach a new battle, you unlock it. In Free mode you don't have to fight in any order, and you can fight the same battle several times. You can fight each battle in different ways, and doing so lets you test the different paths you can take. Experiment with several warriors in Free mode so you can see what it's like to start in different positions. III. The "THREE KINGDOMS" ========================= COMMENTARY: Since no one else has done this in their own DW2 FAQ, I've taken the liberty of naming "ALL" the character's Charges, Musou Attacks, and Combos... based upon the nature & appearance of their moves. Hell, I couldn't resist using a little creative embellishment. Lastly, the character Bio's vary in order & in length, due to the significance or popularity of each individual character. SHU KINGDOM; Historical Insignia: GREEN --------------------------------------- The Shu kingdom was founded by Liu Bei... with his brothers in arms, Guan Yu & Zhang Fei. They gathered many great men around them, including the legendary Prime Minister Zhuge Liang. United in their dream to restore the later Han Dynasty to power, this small kingdom holds its own against the much larger kingdoms of Wei & Wu. LIU BEI: Considered to be the most virtuous ruler in the entire story. Liu, Guan Yu, and Zhang Fei swore an oath of brotherhood to restore the Hans, rule with virtue, and destroy the rebels. After the Yellow Turban Rebels were destroyed, he helped LU BU when he was fleeing from Cao Cao, however LU BU later back stabbed Liu Bei by rebelling against him. After his defeat, he was forced to flee to Yuan Shao, but after Yuan Shao died, he left and reunited with his brothers. Eventually, He persuaded Zhuge Liang to become his Advisor. After many defeats by Cao Cao, Liu Bei went south to Sun Quan. There he and Zhuge Liang helped Zhou Yu defeat Cao Cao at the Battle at Redwall. With Zhuge Liang, his two brothers, and Zhao Yun the conquered the west and there Liu Bei became the first emperor of the Shu Han Dynasty. After Guan and Zhangs death, he went on a massive vengeance counter attack but was beaten back by Lu Xun of Wu. Liu Bei died of exhaustion and depression at the age of 55. Liu is quite an average warrior, he has medium reach, limited defense and power. Nonetheless, he's not to be underestimated. He performs combos quite easily, due to the large steps he takes when advancing! Weapon: Long Sword (Sword of Fate) Life: 220 Attack: 88 Defense: 90 Reach: 5 Horse: (Stallion of the Storm) & (Stallion of Fierce Winds) (Dilu Horse) Dash Attack: LOW RAIL STROKE Charge Attack: STORM SHADOW Musou Attack: HIDDEN DRAGON Special Combos & Juggles: ------------------------- Advancing Fate: SQUARE, SQUARE, SQUARE, SQUARE. White Shadow: SQUARE, SQUARE, TRIANGLE. Hidden Shadow: SQUARE, SQUARE, SQUARE, TRIANGLE. Moment Of Truth: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. True Virtue: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Flashing Virtue: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Reveling Scorn: SQUARE, SQUARE, SQUARE, CIRCLE. Mighty Assault: SQUARE, SQUARE, TRIANGLE, CIRCLE. Shining Virtue: SQUARE, TRIANGLE, pause a sec, CIRCLE. Blade of Retribution: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. GUAN YU: Also known as Lord Kuan or Kuan the Noble. Yu was one of the most feared and respected Generals in all of China. He, Liu Bei, and Zhang Fei swore an oath of brotherhood and promised to fight the rebels, rule with virtue, and restore the Han Dynasty. He furnished the famous weapon called the "Black Dragon," and rode the famous steed, "The Red Hare." After Liu Bei's defeat at Xu Chou, Liu Bei fled to Yuan Shao, and Guan Yu was forced to join Cao Cao under certain circumstances. The brothers were reunited and Guan Yu served him until Liu Bei finally became the Emperor of Shu. He was the first of the Five Tiger Generals, and Governor of Jingzhou. He was captured by Lu Meng during the Battle at Yi Ling and both he, and his son Guan Ping were executed by Sun Quan of Wu. Guan Yu's spirit haunted Lu Meng to death. Guan Yu also killed Yan Liang, Wen Chou, Pang De, Hua Xiong, some of the most strongest and bravest officers. Today, Guan Yu is the God of War and temples were built in his honor. The weight of Yu's weapon slows down his attacks, but his power compensates for this. Yu's biggest weakness is the inability to cover his rear. Since his Musou Attack "BREATH Of FIRE" repels opponents it would be wise to juggle the enemy first (SQUARE, TRIANGLE), this way you inflict more damage... and you can guage when to peform the move so you can finish your advesary off! Otherwise your opponent (especially a High Ranking General or Commander), will have a better opportunity to replenish their energy if you simply knock them down (out of range)without finishing them! NOTE: Refer to IV. The SYSTEM for detailed info. Weapon: Halberd (Qinglong Yanyue Dao: Green Dragon Crescent-Moon Saber) (Green Dragon Blade) or (Black Dragon) Life: 280 Attack: 98 Defense: 84 Reach: 9 Horse: (Red Hare) Dash Attack: BROAD SCISSOR STROKE Charge Attack: BLACK SNARE Musou Attack: BREATH Of FIRE Special Combos & Juggles: ------------------------- Dark Saber: SQUARE, SQUARE, SQUARE, SQUARE. Parting Seas: SQUARE, SQUARE, TRIANGLE. White Lightning, Black Snare: SQUARE, SQUARE, SQUARE, TRIANGLE. No Mercy: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Dark Dragon: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Black Dragon: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Parting Ways: SQUARE, SQUARE, SQUARE, CIRCLE. Jaded Dragon: SQUARE, TRIANGLE, pause a sec, CIRCLE. Fire Storm: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. ZHANG FEI: His nickname was Flying Virtue. He swore an oath of brotherhood to Liu Bei and Guan Yu and promised to fight for the good of the people and rule virtuously. He fought long and hard with his brothers and was one of the most feared Generals ever. He was however bad tempered and stupid and a drunkard. Only Ma Chao and Lu Bu were able to hold their own in a fight against Zhang Fei. Once when Liu Bei was fleeing to Liu Biao, Cao Cao's army came behind them and Zhang Fei rode up to them alone challenging them to a duel. None dared to fight him and the entire army turned back. When Guan Yu was with Cao Cao, Guan Yu told all of Cao Cao's officers to write on their sleeves, "Beware of Zhang Fei." He became one of the Five Tiger Generals but was assassinated soon after his brother Guan was captured and killed. Fei is one of the strongest fighters in the game... but he has no way of guarding his back. What he lacks in speed, he makes up for with sheer strength! Another plus besides his strength is his Musou Attack "POISON STEEL," it juggles opponents... and inflicts heavy damage to the enemys life meter! Weapon: Serpent Spear (Zhangba Xiemao - Eight-Meter Snake Spear) (Cobra) (Serpent Tongue) (Octane Serpent Spear) Life: 280 Attack: 99 Defense: 83 Reach: 9 Dash Attack: RUSHING SIDE-ARM Charge Attack: VENOM Musou Attack: POISON STEEL Special Combos & Juggles: ------------------------- Approaching Thunder: SQUARE, SQUARE, SQUARE, SQUARE. Rolling Thunder: SQUARE, SQUARE, TRIANGLE. Touch of Venom: SQUARE, SQUARE, SQUARE, TRIANGLE. Flying Virtue: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Serpents Fang: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Spitting Cobra: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. 5 Deadly Venoms: SQUARE, SQUARE, SQUARE, CIRCLE. Striking Serpent: SQUARE, TRIANGLE, pause a sec, CIRCLE. Poison Fang: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. ZHAO YUN: Known as the Dragon child. He saved Gongsun Zan from Wen Chou and became an officer under Gongsun. After Gongsun Zans defeat by Yuan Shao, Zhao Yun turned his allegiance to Liu Bei. He served Liu Bei loyally and was a very feared warrior. He saved Liu Chan from the enemies by dashing into enemy army alone and fighting his way through. He found out Cai Mao was going to assassinate Liu Beiand saved him. Yun was Zhuge Liang's favorite General because he was cautious and brave. He once fought a duel against Xiahou Dun and his very banners alone scared Cao Cao away from seizing a city. He assisted Zhuge Liang on the Northern Campaigns and became one of the Five Tiger Generals. After Liu Bei died, Zhao Yun became the Pillar of the State. He lived to be 80 and his death was deeply mourned. Yun's weapon has one of the broadest strokes in the game, & his spear protects him on "ALL" sides! His Musou Attack "BITING MIRAGE" is nearly as deadly as Zhang Fei's but it lacks the amount of power as Fei's. Weapon: Spear (Spear of the Eclipse) Life: 240 Attack: 97 Defense: 89 Reach: 9 Dash Attack: LUNGING SLASH Charge Attack: SOLAR FLARE Musou Attack: BITING MIRAGE Special Combos & Juggles: ------------------------- Driving Lancer: SQUARE, SQUARE, SQUARE, SQUARE. Dividing Mist: SQUARE, SQUARE, TRIANGLE. Solar Mist: SQUARE, SQUARE, SQUARE, TRIANGLE. Parting Mist: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Gaping Maelstrom: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. HailStorm: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Lunging Mirage: DASH ATTACK, CIRCLE. Reverse Hollow End: SQUARE, SQUARE, SQUARE, CIRCLE. Full Divide: SQUARE, TRIANGLE, pause a sec, CIRCLE. Ill Divide: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. NOTE: For Zhao Yun's Lunging Mirage, the timing is crucial... also make sure your target is centered directly in front of you! HUANG ZHONG: Huang Zhong was a magnificent man, tall and straight with a beard of flowing silver. He received his reputation as a mighty warrior only late in life. At sixty, he was still able to bend the three hundred catty bow and was a perfect archer. His skill was so great, that he was said to be able to pierce a willow leaf at a hundred paces. Huang Zhong was a famous archer and warrior. Originally, he served under Liu Biao and then Han Xuan, but turned his allegence to Liu Bei after the fight with Guan Yu. For his deeds of valor, he was appointed to one of the Five Tiger Generals of Shu. He was very active under Liu Bei, fighting in the west and subduing the barbarians of Western China. But he is generally remembered for the Battle of Guan Du, where he coaxed the general in charge of defense, Xiahou Yuan, out to fight him in a duel. Huang then cut the man in two!!!!! Zhong is very strong & his age does not affect his fighting skill! He advances very quickly when attacking, but his strength is limited by the reach of his sword! Also his accuracy with a bow is unsurpassed, he does almost twice the damage of any other warrior! Weapon: Sword, (Sanjian Gong - Triple-Arrow Bow) Life: 220 Attack: 95 Defense: 93 Reach: 4 Dash Attack: RISING KNEE Charge Attack: METAL MANTIS Musou Attack: DARK HORIZON Special Combos & Juggles: ------------------------- Parting Grass: SQUARE, SQUARE, SQUARE, SQUARE. Stinging Edge: SQUARE, SQUARE, TRIANGLE. Praying Mantis: SQUARE, SQUARE, SQUARE, TRIANGLE. Outer Edge: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Steel Mantis: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Cold Steel: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Full Eclipse: SQUARE, SQUARE, SQUARE, CIRCLE. Faded Horizon: DASH ATTACK, CIRCLE. Lightning-Moon Saber Technique: SQUARE, SQUARE, TRIANGLE, CIRCLE. Absolute Mow-Down: SQUARE, TRIANGLE, pause a sec, CIRCLE. Jagged Edge: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. MA CHAO: The oldest son of Ma Teng. After Cao Cao killed his father, he and his friend Pang De attacked Cao Cao and almost killed him but Xu Zhu rescued Cao Cao. Pang De joined Cao Cao and Ma Chao joined another ruler. Ma Chao attacked Liu Bei and fought against Zhang Fei and they were both impressed by each other's strength and courage. Zhuge Liang was able to get Ma Chao to join them. Ma Chao became a famous hero under Liu Bei and one of the prestigious Five Tiger Generals. Because of the way Ma Chao holds his Trident it has a much shorter range. Furthermore he swings it overhead... so his attack range is not broad as it could be! Lastly, his attacks don't inflict much damage, but they do spread out enemies, by knocking them far away. This enables you to single out key a adversary! Weapon: Trident Life: 250 Attack: 98 Defense: 87 Reach: 8 Dash Attack: COUNTER FLIP Charge Attack: SIDE WINDER Musou Attack: SHINING TRIDENT Special Combos & Juggles: ------------------------- Faded Edge: SQUARE, SQUARE, SQUARE, SQUARE. Stinging Spike: SQUARE, SQUARE, TRIANGLE. Shimmering Trident: SQUARE, SQUARE, SQUARE, TRIANGLE. Weeping Dragon: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Dragon Bit: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Lashing Fork: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Spit Fire: DASH ATTACK, CIRCLE. (Positioning Ma Chao is crucial) Reveling Fury: SQUARE, SQUARE, SQUARE, CIRCLE. Dragon's Bane: SQUARE, TRIANGLE, pause a sec, CIRCLE. Acid Edge: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. NOTE: The "SPIT FIRE" Technqiue is very difficult and is best used on a group as opposed to a single adversary! JIANG WEI: He was an excellent general with skills rivaling those of Zhao Yun's and intelligence rivaling that of Zhuge Liang! He became a general towards the final days of the Shu Kingdoms existence. After Zhuge Liang died, he turned over all his forces to Jiang Wei. Jiang Wei continued the Northern Campaigns but failed. He defended the Shu Kingdom for some time using wise strategies against Deng Ai and killed Guo Huai in a duel. Although he was an active participant in the northern campaigns he couldn't keep the territories after Zhuge Liang's untimely death. He joined the Wei force after Shu fell. With the help of Xiahou Ba, the defended the country but exhausted the countries strength and it fell to Deng Ai. Later, he joined the rebel Zhong Hui in a revolt against Sima Zhao but it was useless. Jiang Wei committed suicide on the battlefield. Because of his arc, Wei is very good at fighting against mounted enemies. His reach also plays a key factor, it's long enough that he can still do considerable damage from a distance. His moves are identical to Mao Chao's! Weapon: Trident Life: 220 Attack: 94 Defense: 94 Reach: 8 Dash Attack: COUNTER FLIP Charge Attack: SIDE WINDER Musou Attack: SHINING TRIDENT Special Combos & Juggles: ------------------------- Faded Edge: SQUARE, SQUARE, SQUARE, SQUARE. Stinging Spike: SQUARE, SQUARE, TRIANGLE. Shimmering Trident: SQUARE, SQUARE, SQUARE, TRIANGLE. Weeping Dragon: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Dragon Bit: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Lashing Fork: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Reveling Fury: SQUARE, SQUARE, SQUARE, CIRCLE. Spit Fire: DASH ATTACK, CIRCLE. (Positioning Jiang Wei is crucial) Dragon's Bane: SQUARE, TRIANGLE, pause a sec, CIRCLE. Acid Edge: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. NOTE: The "SPIT FIRE" Technqiue is very difficult and is best used on a group as opposed to a single adversary! ZHUGE LIANG: One of world's greatest strategist, who managed to outwit everyone; his plots and traps were effective and decisive. Zhuge Liang was the master-mind behind splitting China into 3 kingdoms. He joined Liu Bei's entourage when Liu Bei pledged his utmost sincerity and eagerness. Liang was Liu Bei's chief advisor and eventually became the prime minister of Shu Han. He ran six northern campaigns against Wei. In the midst of his sixth campaign, Zhuge Liang died of illness in the year 234 at the age of fifty-four. Zhuge Liang has the shortest reach & life meter in the game. However his high defensive skills somewhat compensate for this, but not entirely! Personally I think he's a waste of time & only recommend him to "DIE-HARD FANS"! Weapon: Fans Life: 200 Attack: 90 Defense: 100 Reach: 1 Dash Attack: FANING BACKHAND Charge Attack: MYSTIC FAN Musou Attack: REFLECTION Of DECEPTION Special Combos & Juggles: ------------------------- Windy Spirit: SQUARE, SQUARE, SQUARE, SQUARE. Floating Spirit: SQUARE, SQUARE, TRIANGLE. Under Current: SQUARE, SQUARE, SQUARE, TRIANGLE. Updraft: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Updraft, Low Breeze: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Rapture: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Magestic Mysticisim: SQUARE, SQUARE, SQUARE, CIRCLE. Sleeping Dragon: SQUARE, TRIANGLE, pause a sec, CIRCLE. Deep Breeze: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. WEI KINGDOM; Historical Insignia: BLUE -------------------------------------- Wei is the large area of Northern China ruled by the legendary Cao Cao, fueled by ambitious rulers, intent on uniting China under one rule. Cao Cao built up an impressive army by gathering the best fighters in China. Of the 3 warring states, his was the closest to realizing the dream of unification. CAO CAO: Once a small officer under Dong Zhuo. He tried to assassinate Dong Zhuo, failed, but Chen Gong saved him. He joined the League Against Dong Zhuo as a General. After Dong Zhuo's death, he recruited the remnants of the Yellow Turban Rebels into his army and became very powerful. He destroyed Lu Bu, Yuan Shao, Ma Teng, and many other rulers. He fought Liu Bei several times, and was even able to recruit Guan Yu, an archenemy of his, but only for a while. Cao conquered the northern half of China but met a crushing defeat at the Battle of Redwall when he tried to invade the south. Later he met another defeat at the Battle of Yi Ling (A three way war between him, Sun Quan, and Liu Bei) but these defeats did not harm his superior hold on half of China. He died when he was 66 from a brain tumor (210 AD). He has a very unique fighting style, his combination of strength & defense makes him a formidable opponent. He is a stronger & more effective sword fighter than many of the other warriors, & he also starts off with 6 personal body guards! Weapon: Long Sword (Yitian Jian - Sword of Heaven/Supporter of Heaven) (Sword of Trust)(Heaven's Prop)(Black Pommel) Life: 240 Attack: 93 Defense: 98 Reach: 5 Horse: (Jue Ying aka; Shadowless) (Flying Lightning) (Shadow Runner) (Fergana Horse) Dash Attack: THRUSTING SIDE-ARM Charge Attack: BURNING PHOENIX Musou Attack: SCREAMING PHOENIX Special Combos & Juggles: ------------------------- Advancing Trust: SQUARE, SQUARE, SQUARE, SQUARE. Lightning Trust: SQUARE, SQUARE, TRIANGLE. Approaching Storm: SQUARE, SQUARE, SQUARE, TRIANGLE. Heaven's Peerless Blade: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Scorching Phoenix: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Between Heaven & Earth: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Fearless "Black" Pommel Technique: DASH ATTACK, CIRCLE. (Positioning Cao Cao after 1st blow is critical) Tragic End: SQUARE, SQUARE, TRIANGLE, CIRCLE. Earth, Wind & Fire: SQUARE, SQUARE, SQUARE, CIRCLE. Raging Phoenix: SQUARE, TRIANGLE, pause a sec, CIRCLE. Shades of Flame: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. DIAN WEI: One of Cao Cao's first officers. He was a man of tremendous strength and was feared by every one. He dueled against Xu Huang who eventually joined Cao Cao. However, Dian Wei's life was short lived when he was killed while trying to protect his Lord during a fight against Lu Bu. Cao Cao mourned his death more than the death of his eldest son Cao Ang who was also killed in the same battle. Dian is by far one of the strongest in the game! His battle Axe allows him to mow through the enemy with little resistance. His power is comparable to Zhang Fei's & the mighty LU BU! Yet his down-side is he can't cover his rear, and his Musou "IRON REAVER" repels enemies! Weapon: Giant "Battle" Axe (Whispering Blade) Life: 270 Attack: 98 Defense: 85 Reach: 5 Dash Attack: HEAD BUTT Charge Attack: COLD REAVER Musou Attack: IRON REAVER Special Combos & Juggles: ------------------------- Soul Reaver: SQUARE, SQUARE, SQUARE, SQUARE. Stunning Reaver: SQUARE, SQUARE, TRIANGLE. Swaying Reaver: SQUARE, SQUARE, SQUARE, TRIANGLE. Reverse Iron Side: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Reverse Iron Side; Metal Reaver: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Reverse Iron Hide: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Goblin Reaver Technique: SQUARE, SQUARE, SQUARE, CIRCLE. Goblin Cleaver: SQUARE, TRIANGLE, pause a sec, CIRCLE. Demon Cleaver: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. XIAHOU DUN: One of Cao Cao's first Generals, he recommended Dian Wei. During the fight against Lu Bu, he was shot in the left eye. He pulled out the arrow with the eye still on it and said, "Essence from my father, blood of my mother, I can not throw this away," and he swallowed it. He was a famous warrior and probably Cao Cao's bravest and loyal. Xiahou Dun fought in wars all around China and died of old age soon after Cao Cao. Sadly, Xiahou Dun wasn't used to his full potential and he was the first victim of to fall into Zhuge Liang's traps. He dueled against Zhao Yun. Xiahou Dun uses a broad sword, yet the head of his blade is noticebly wider than the shaft! It has a much wider area of attack than the average sword used by other characters. You can use it to defend yourself from the front & sides. He's a serious power house... yet Dun's broad sword hinders him from effectively guarding his rear! Weapon: Broad Sword Life: 250 Attack: 97 Defense: 88 Reach: 6 Dash Attack: FLOATING BROAD-SIDE Charge Attack: BLADE Of ANNIHILATION Musou Attack: METAL MASSACRE Special Combos & Juggles: ------------------------- Moment Of Pain: SQUARE, SQUARE, SQUARE, SQUARE. Violent Thunder: SQUARE, SQUARE, TRIANGLE. Glorious Death: SQUARE, SQUARE, SQUARE, TRIANGLE. Mass Mayhem: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Complete Annihilation: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Total Annihilation: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Over-Kill: SQUARE, SQUARE, SQUARE, CIRCLE. Pending Doom: DASH ATTACK, CIRCLE. Last Stand: SQUARE, SQUARE, TRIANGLE, CIRCLE. Heavy Metal: SQUARE, TRIANGLE, pause a sec, CIRCLE. Rue Sword: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. NOTE: Any SQUARE, TRIANGLE combo can be substituted with Dun's DASH ATTACK: (FLOATING BROAD-SIDE) It also juggles opponents. XIAHOU YUAN: Yuan was a trusted officer of Cao Cao. An efficient archer-one of the best of his time. The only general who could compare to him was Huang Zhong. While Xiahou was in charge of defending a city... Zhong challenged & killed him. Xiahou Yuan is a large man, but not very strong. Although his attacks are somewhat weak compared to others, they are quick and difficult for enemies to counter once set into motion! His moves are identical to Huang Zhong & Gan Ning! Weapon: Sword Life: 250 Attack: 95 Defense: 90 Reach: 4 Dash Attack: RISING KNEE Charge Attack: COLD REAPER Musou Attack: DARK HORIZON Special Combos & Juggles: ------------------------- Parting Grass: SQUARE, SQUARE, SQUARE, SQUARE. Stinging Reaper: SQUARE, SQUARE, TRIANGLE. Staying Reaper: SQUARE, SQUARE, SQUARE, TRIANGLE. Mowing Scissor Drill: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Grim Reaper: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Morning Star: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Total Eclipse: SQUARE, SQUARE, SQUARE, CIRCLE. Faded Horizon: DASH ATTACK, CIRCLE. Crescent-Moon Saber Technique: SQUARE, SQUARE, TRIANGLE, CIRCLE. Absolute Mow-Down: SQUARE, TRIANGLE, pause a sec, CIRCLE. Jagged Edge: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. ZHANG LIAO: He once served Lu Bu, after Lu Bu's defeat he wanted death but Guan Yu wanted to vouch his own life to save Zhang Liao's. Cao Cao was truly impressed with Zhang Liao's demeanor, so he recruited him into his army. Liao was known for having held back the forces of the Wu Kingdom many times. In one particular battle Zhang held off the Wu force of approximately 10,000 with only 800 men. It was said that when he fought... it were as if he was possessed by demons! He fought in many wars around China and also invaded Sun Quan's territory where he killed the warrior Taishi Ci. His name became so feared in Wu that children could be made to stop crying by the mention of his name. He fought in the Yi Ling Battle with Cao Hong and Cao Ren but was defeated and killed by Zhao Yun. Zhang Liao is one of the few warriors who can defend his back. Liao has an extremely long reach & good strength. The downside... is that he's rather slow. Weapon: Halberd Life: 240 Attack: 94 Defense: 92 Reach: 9 Dash Attack: SCISSOR STROKE Charge Attack: HELL-WIND Musou Attack: TAXING DEMON Special Combos & Juggles: ------------------------- Floating Spear: SQUARE, SQUARE, SQUARE, SQUARE. Splitting Red Sky: SQUARE, SQUARE, TRIANGLE. Advanced Hell-Wind: SQUARE, SQUARE, SQUARE, TRIANGLE. Hades Fury: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Fire & Brimstone: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Inferno: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Demon Death-Rake: SQUARE, SQUARE, SQUARE, CIRCLE. Devil's Rage DASH ATTACK, CIRCLE. Hell in High Water: SQUARE, SQUARE, TRIANGLE, CIRCLE. Hellish Nightmare: SQUARE, TRIANGLE, pause a sec, CIRCLE. Glimpse of Hell: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. XU ZHU: He was once a Yellow Turban Rebel but joined Cao Cao when he was defeated by him. He was active in the Battle of Redwall and saved Cao Cao's life on many occasions. During the fight against Lu Bu when a flaming pillar almost crushed Cao Cao, when Huang Gai almost killed Cao Cao the Redwall, and when Ma Chao attacked the capital. Xu Zhu became leader of the Tiger Corps and was nicknamed "Crazy Tiger" for his exceptional exploits. He was destroyed Yuan Shu. This guy is one of the hardest hitters in the game. He's very good defensively, and he's very, very, strong, but he's is the slowest fighter in the game. This largely negates his advantages. So you'll have to be careful when attacking, his lack of speed and vulnerability from behind, is his weakness. Since he's so slow his moves can be easily interrupted too. A helpful tactic, is to use his "FINAL IMPACT" technique, this should give him some room, when he's surrounded by enemy troops! Lastly, his Musuo Attack repels enemies, the key to using it effectively, is to cause a considerable amount of damage first. Then try and make your opponents "dizzy". While their dazed, perform his Musou Attack... they'll usually hover a foot off the ground while you're pulverizing them it! NOTE: When facing strong fighters like LU BU or Zhang Fei, use his repeling combos; Final Impact & Full Iron Impact! The latter combo does extensive damage! Weapon: Giant Mace Life: 280 Attack: 99 Defense: 83 Reach: 5 Dash Attack: TUCK & ROLL Charge Attack: FLYING MACE Musou Attack: STUNNING MACE Special Combos & Juggles: ------------------------- Glancing Blow: SQUARE, SQUARE, SQUARE, SQUARE. Stunning Blow: SQUARE, SQUARE, TRIANGLE. Final Impact: SQUARE, SQUARE, SQUARE, TRIANGLE. Full Mace: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Dark Flying Mace: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Full Iron Impact: SQUARE, TRIANGLE, SQUARE, SQUARE, SQUARE, TRIANGLE. Full Impact: SQUARE, SQUARE, SQUARE, CIRCLE. Iron Haul: SQUARE, TRIANGLE, pause a sec, CIRCLE. Full Iron Mace Technique: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. SIMA YI: The infamous Wei strategist who consistently turned back Zhuge Liang's Northern Campaign! He was a very wise man and the only person not to be outsmarted by Zhuge Liang. Zhuge Liang got him mixed up in a plot of rebellion, which got Sima Yi dismissed from office. After the Wei Kingdom met several defeats from the hands of the crafty Zhuge Liang, Cao Rui restored Sima Yi back to power. Sima Yi successfully defended the Wei Kingdom from Zhuge Liangs Northern Campaigns. When Zhuge Liang died, he attacked the Shu camps but saw Zhuge Liang sitting on top of his carriage which frightened Sima Yi. He later found out that it was only a wooden carving of the dead leader. Sima Yi died soon after. Sima Yi's weapon is quite similar to Liu Bei's, except Yi supposedly has a higher level of attack & defense. Yet his life meter is short... when using him, avoid fighting in the center of group. It's best to wait for back up, then concentrate on the Unit Captains & Generals, while your men attend to the masses. Weapon: Broad Sword Life: 220 Attack: 89 Defense: 99 Reach: 5 Dash Attack: LOW RAIL STROKE Charge Attack: STRATEGIC STRIKE Musou Attack: BLADE Of DECEPTION Special Combos & Juggles: ------------------------- Advancing Strike: SQUARE, SQUARE, SQUARE, SQUARE. Bright Counter Strike: SQUARE, SQUARE, TRIANGLE. Advancing Reverse Counter Strike: SQUARE, SQUARE, SQUARE, TRIANGLE. Lasting Counter Strike: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Strategic Counter Strike: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Reverse Counter Strike: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Fleeting Deception: SQUARE, SQUARE, SQUARE, CIRCLE. Art Of Intrigue: SQUARE, SQUARE, TRIANGLE, CIRCLE. Sharp Deception: SQUARE, TRIANGLE, pause a sec, CIRCLE. Sword of Deception: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. WU KINGDOM; Historical Insignia: RED ------------------------------------ It took approximately three generations for the Wu Kingdom to rise to power! Founded by Sun Jian, who was slain before Wu actually came to power, it was developed by his children. The Wu Kingdom's position in the basin of the Yangtze River allows it a large sphere of influence. SUN JIAN: He was active in the battle against Dong Zhuo and the Yellow Turban Rebels. After he was able to capture the old capital Lo Yang, Dong Zhuo moved it to Chang An. Sun Jian found the Hereditary Seal (an Imperial Crown) and stole it. Yuan Shao suspected Sun Jian of the theft and Sun Jian denied it saying that if he did, he would die a horrible death. On his way home, Yuan Shao ordered that Liu Biao stop him. Sun Jian fought Liu Biao but he was struck & killed by many arrows. Sun Jian is very powerful, although his fighting style isn't unique, he uses it much better than other warriors do, due to his strength and defensive prowess. Weapon: Long Sword (Guding Jian - Ancestral Sword) (Gu Ding Sword) Life: 250 Attack: 93 Defense: 92 Reach: 5 Dash Attack: LOW RAIL STROKE Charge Attack: FLAMING BACKHAND Musou Attack: CROUCHING TIGER Special Combos & Juggles: ------------------------- Tiger's Claw: SQUARE, SQUARE, SQUARE, SQUARE. Flaming Short Hand: SQUARE, SQUARE, TRIANGLE. Burning Reversal: SQUARE, SQUARE, SQUARE, TRIANGLE. Creeping Tiger: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Parting Flames: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Searing Flame: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Burning Sensation: SQUARE, SQUARE, SQUARE, CIRCLE. Mighty Tiger Assault: SQUARE, SQUARE, TRIANGLE, CIRCLE. Ferocious Tiger Claw: SQUARE, TRIANGLE, pause a sec, CIRCLE. Flaming Tiger: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. SUN QUAN: He was a such a fierce warrior... that he would go out alone on horseback and hunt tigers! Quan was the first Emperor of the Wu Kingdom, and Sun Jian's second son. He inherited the lands of Wu from his older brother Sun Ce who laid down the foundations. He was installed as the new ruler at a very early age, and became friends with Lu Su and Zhou Yu. He housed Liu Bei after Liu Biao's defeat. He invited scholars and warriors from everywhere to join his army including Gan Ning a former pirate. Quan appointed Zhou Yu as Commander-In-Chief during the Battle at Redwall and made Lu Su his assistant. He also sought the help of Zhuge Liang who was with Liu Bei, and recruited Zhuge Liang's older brother, Zhuge Jin into his counsel. After Cao Pi proclaimed himself Emperor of Wei, Sun Quan proclaimed himself the Emperor of Wu and Liu Bei became Emperor of Shu thus starting the Three Kingdoms. He far outlived his brother and father; he even outlived Lu Xun. He died when he was 81. The Wu Kingdom was the last of the Three Kingdoms to fall (since the Wei Kingdom fell into the hands of the Jin Kings). Has the same moves & attributes as his father (Sun Jian)! Weapon: Broad Sword (Guding Jian - Ancestral Sword) Life: 230 Attack: 92 Defense: 90 Reach: 5 Horse: Dash Attack: LOW RAIL STROKE Charge Attack: FLAMING BACKHAND Musou Attack: CROUCHING TIGER Special Combos & Juggles: ------------------------- Tiger's Claw: SQUARE, SQUARE, SQUARE, SQUARE. Flaming Short Hand: SQUARE, SQUARE, TRIANGLE. Burning Reversal: SQUARE, SQUARE, SQUARE, TRIANGLE. Creeping Tiger: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Parting Flames: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Searing Flame: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Burning Sensation: SQUARE, SQUARE, SQUARE, CIRCLE. Mighty Tiger Assault: SQUARE, SQUARE, TRIANGLE, CIRCLE. Ferocious Tiger Claw: SQUARE, TRIANGLE, pause a sec, CIRCLE. Flaming Tiger: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. ZHOU YU: He was sworn brother and brother in law to Sun Ce and helped in capturing south China. He married the 2nd most beautiful woman in all of China (Sun Ce's wife's sister). After Ce died, he served Sun Quan. Zhou Yu recommended Lu Su to Sun Quan and was appointed Commander In Chief during the Battle at Redwall. He got Cai Mao mixed up in a conspiracy which made Cao Cao put him to death. Later he tried to assassinate Liu Bei but changed his mind after he saw the hero Guan Yu standing next to him. He also got Zhuge Liang and Pang Tong to help him win a stunning, unexpected, total success over Cao Cao during Redwall even though he was outnumbered 10 to 1. Eventually he died of illness. Zhou Yu was one of the most highly decorated officers in Wu. One-on-One this guy's no joke, his style is abstract & his combos are complex. Although, Yun's power isn't any where near porportional to his speed. He moves so fast... that he can successfully counter or interrupt anyones combo, this makes him a great defensive fighter! Weapon: (Guding Jian - Ancestral Sword) Life: 220 Attack: 90 Defense: 98 Reach: 5 Dash Attack: ADVANCING MID-SLASH Charge Attack: WHIMSICAL FLASH Musou Attack: SCARLET TEARS Special Combos & Juggles: ------------------------- Slashing Talons: SQUARE, SQUARE, SQUARE, SQUARE. Lunging Blade: SQUARE, SQUARE, TRIANGLE. Silent Wing: SQUARE, SQUARE, SQUARE, TRIANGLE. Silent Wings: SQUARE, SQUARE, SQUARE, TRIANGLE, TRIANGLE, TRIANGLE. Piercing Sparrow: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Gliding Sparrow: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Weeping Sparrow: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Diving Sparrow: SQUARE, TRIANGLE, pause SQUARE, SQUARE, TRIANGLE, TRIANGLE, TRIANGLE. Mark of Death: SQUARE, SQUARE, SQUARE, CIRCLE. Scarlet Wine: DASH ATTACK, CIRCLE. Sword of Ruin Technique: SQUARE, SQUARE, TRIANGLE, CIRCLE. Weeping Scarlet Tears: SQUARE, TRIANGLE, pause a sec, CIRCLE. Ebony Tears: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. GAN NING: He was once a famous pirate known as "Bandit of the Colored Sails." He received recommendation by Lu Meng and so he served Sun Quan in the Wu Kingdom's navy, and was responsible for leading a suicide squad against Cao Cao. He took 100 Calvary troops and literally hacked through the enemy. Not a single man under his command died in that mission. Sun Quan, upon learning of Gan Ning's bravery, said, "Cao Cao may have Zhang Liao, but we have Gan Ning!" Gan Ning was one of the fiercest generals and was an Admiral during the Battle of Red Wall. Yet he was killed at Yi Ling, and his corpse was scavenged upon by crows. Gan Ning's moves are identical to Huang Zhong's and Xiahou Yuan's! But his attributes put him ahead of the latter two. He's better than most fighters in a One-on-One match, due to his speed & strength! Weapon: Life: 240 Attack: 98 Defense: 88 Reach: 4 Dash Attack: RISING KNEE Charge Attack: DARK HORIZON Musou Attack: GLEAMING BARRAGE Special Combos & Juggles: ------------------------- Parting Grass: SQUARE, SQUARE, SQUARE, SQUARE. Dark Embrace: SQUARE, SQUARE, TRIANGLE. Wicked Embrace: SQUARE, SQUARE, SQUARE, TRIANGLE. Flesh & Bone: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Steel Temperance: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Dark Temperance: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Wicked End: SQUARE, SQUARE, SQUARE, CIRCLE. Faded Barrage: DASH ATTACK, CIRCLE. Wicked Saber Technique: SQUARE, SQUARE, TRIANGLE, CIRCLE. Absolute Mow-Down: SQUARE, TRIANGLE, pause a sec, CIRCLE. Jagged Edge: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. LU XUN: One of the greatest officers ever in the Wu Kingdom. Lu Xun was recommended by Lu Meng and Han Ze when he was only 25. He gave advice to Lu Meng on how to capture Guan Yu at the Battle at Yi Ling. He became Upholder of the State and defended the Wu Kingdom from Liu Bei's forces. Lu Xun lived a long life and was the most decorated Wu officer. Lu Xun's infinite combo "White Tiger Talon" is deadly at close quarters, he also has many moves that stun enemies. There are quite a few characters that can't cover their rear... Lu Xun happens to be one of the weakest in this department. His Musuou Attack "WILD PHEASANTS" doesn't cover his back either, so when your fighting in massive crowds, it's best to use hit and run tactics. Weapon: Twin Swords (Shuang Jian - Double Swords) (Swords-of-War) Life: 200 Attack: 93 Defense: 97 Reach: 4 Dash Attack: TWIN BRIDGE-TECHNIQUE Charge Attack: TWIRLING BLADES Musou Attack: WILD PHEASANTS Special Combos & Juggles: ------------------------- Twin Flow: SQUARE, SQUARE, SQUARE, SQUARE. Twin Heavens: SQUARE, SQUARE, TRIANGLE. Sweeping Swallow: SQUARE, SQUARE, SQUARE, TRIANGLE. Razor's Talons: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Falling Swallow: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. When Doves Cry: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. White Tiger Talon: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, pause a sec, repeat. Twin Tornados: SQUARE, SQUARE, SQUARE, CIRCLE. Drunken Wild Style: DASH ATTACK, CIRCLE. Shadow Skill: SQUARE, SQUARE, TRIANGLE, CIRCLE. Wild Seasons: SQUARE, TRIANGLE, pause a sec, CIRCLE. Drunken Swallow: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. LU MENG: Lu was a Wu officer after the Battle of Red Wall, he was also one of the main supporters of the Wu Kingdom after Zhou Yu's death. When Lu was younger, he was a great fighter. He thought that was all he needed to be successful, but Sun Quan taught him that he also needed to know the strategies & politics of war. From that point on, Meng studied furiously to advance. Lu Meng proposed to invite Gan Ning and Lu Xun to Sun Quan. He was active in the Battle at Yi Ling where he captured the invincible Guan Yu and Guan Ping. He was later killed in battle by Zhang Liao! Lu Meng has awesome reach with his weapon. His only problem is his lack of speed. He isn't as slow as some, but he's slow enough that enemies can successfully counter most of his attacks... actually his movements are identical to Zhang Liao's! Weapon: Spear (Spear of Mortal Thorns) Life: 228 Attack: 92 Defense: 96 Reach: 9 Dash Attack: SCISSOR STROKE Charge Attack: CRIMSON TIDE Musou Attack: STREAMING DEATH SCYTHE Special Combos & Juggles: ------------------------- Streaming Scissors: SQUARE, SQUARE, SQUARE, SQUARE. Low Tide: SQUARE, SQUARE, TRIANGLE. Death Rake: SQUARE, SQUARE, SQUARE, TRIANGLE. Cross Guard: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Wavering Tide: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Red Dawn: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Bloody Rake: SQUARE, SQUARE, SQUARE, CIRCLE. Splitting Marrow Technique: DASH ATTACK, CIRCLE. Hell and High Water: SQUARE, SQUARE, TRIANGLE, CIRCLE. Bleeding Death Scythe: SQUARE, TRIANGLE, pause a sec, CIRCLE. Stream of Blood: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. TAISHI CI: He helped save Kong Rong from the remnants of the Yellow Turban Rebels. Ci joined a small ruler in the south and fought against Sun Ce. He dueled personally with Sun Ce and they were impressed with each other's skill. Taishi Ci was captured but Sun Ce let him go. The next day Taishi Ci returned with his army and surrendered to Sun Ce. He was in the Battle of Redwall but didn't fight. Later, Zhang Liao attacked the Wu Kingdom and Taishi Ci was killed in battle. This guy has a very limited arsenal, he's strong... but his attacks are so linear that they can't effectively attack anyone except those who are directly in front of him. Wandering into the center of a large battle with him would probably be catastrophic. Weapon: Steel Tusks (Striking Hand) Life: 260 Attack: 97 Defense: 87 Reach: 4 Dash Attack: RUSHING SIDE-THRUST Charge Attack: ADVANCING SMITE Musou Attack: DREADED FOE HAMMER Special Combos & Juggles: ------------------------- Tortoise Tromp: SQUARE, SQUARE, SQUARE, SQUARE. Iron Hide: SQUARE, SQUARE, TRIANGLE. Hammering Eruption: SQUARE, SQUARE, SQUARE, TRIANGLE. Turtle Tremor: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Turtle Thrust: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Dreaded Hammer: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Shell Plow: SQUARE, SQUARE, SQUARE, CIRCLE. Tortoise Shell Crack: SQUARE, TRIANGLE, pause a sec, CIRCLE. Splitting Anvil: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. SUN SHANG XIANG: She Sun Quan's younger sister. A skilled fighter, she never had any difficulty learning the finer points of martial arts.She was also betrothed to Liu Bei for the sake of keeping peace between the Wu and Shu Kingdoms. Initially the betrothal was a ploy to assassinate Liu, but Sun Shang's mother liked Liu Bei... and thought he had promise as a ruler, so the assassination was called off! She later commited suicide by drowning, during the Battle of Yi Ling... fearing that Liu Bei had been killed. Sun Shang is a quick fighter, but she has a weak defense, and a short range of attack. To compensate, she must use hit and run tactics. Shang can easily work her way through lower level troops, but she needs a strategy when fighting a foe with superior strength! Weapon: Steel Discs Life: 200 Attack: 94 Defense: 96 Reach: 2 Dash Attack: TWIN BRIDGE-TECHNIQUE Charge Attack: SUNFLOWER Musou Attack: SEAMLESS SPIRAL Special Combos & Juggles: ------------------------- Singing Discs: SQUARE, SQUARE, SQUARE, SQUARE. Whispering Willows: SQUARE, SQUARE, TRIANGLE. Withering Willow: SQUARE, SQUARE, SQUARE, TRIANGLE. Weeping Willow: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Willow of the Wisps: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Kiss of Death: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Lightning Spirals Technique: SQUARE, SQUARE, SQUARE, CIRCLE. Twin Fears: DASH ATTACK, CIRCLE. Liquid Shadow Skill: SQUARE, SQUARE, TRIANGLE, CIRCLE. Flashing Flight: SQUARE, TRIANGLE, pause a sec, CIRCLE. Liquid Skill: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. Extra Characters ++++++++++++++++ COMMENTARY: The characters in this section, are playable in "FREE MODE" only! DONG ZHUO: The first real villain in the Epic. He saved the capital, Lo Yang, from destruction by the Yellow Turban Rebels. He rose to high power and became ignorant and controlled the Emperor like a puppet. Once he was almost assassinated by Cao Cao. He was able to recruit Lu Bu and made him his personal bodyguard and adopted son. With Lu Bu on his side, he was able to repel the attacks on him by the League Against Dong Zhuo which was formed by Yuan Shao. Later, he was forced to move the capital from Lo Yang to Chang An because Sun Jian, broke through the camps. In Chang An he ruled with extreme violence. He was so ignorant, that he was eventually assassinated by Lu Bu, his adopted son. His head was severed and put on public display! It is said that there was so much "FAT" in his body that the guards lit a fire in his navel; as it burned grease from the corpse ran over the ground. One of the strongest Warriors in the game, he has a huge life meter and very strong defense! This combination makes his fat ass a serious contender. Because he's quite a strong character, his eight personal guards are also very formidable. Zhuo's primary attacks focus mainly on enemies directly in front of him... like all warriors who use a sword, his weak point is his rear! Weapon: Long Sword (Sword of Seven Stars) Life: 280 Attack: 130 Defense: 130 Reach: 5 Dash Attack: LOW RAIL STROKE Charge Attack: FLAMING BACKHAND Musou Attack: REIGN Of TERROR Special Combos & Juggles: ------------------------- Mid Slaughter: SQUARE, SQUARE, SQUARE, SQUARE. Cut Throat: SQUARE, SQUARE, TRIANGLE. Hidden, Blade of Tyranny: SQUARE, SQUARE, SQUARE, TRIANGLE. Endless Torment: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Rising Slaughter: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Blade of Tyranny: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Rabid Fury: SQUARE, SQUARE, SQUARE, CIRCLE. Endless Torture: SQUARE, SQUARE, TRIANGLE, CIRCLE. Treacherous Reign: SQUARE, TRIANGLE, pause a sec, CIRCLE. Dark Reign: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. LU BU: The strongest and most feared Warrior in the Three Kingdoms period. He joined the "Evil" Prime Minister Dhong Zhuo, after being bribed for "Red Hare" (Chi Tu Ma). One of the greatest horses in Chinese History. A giant stallion of red color, supposedly able to gallop 250 miles a day, decorated with lavish silk, gold, and jewels. LU then betrayed his adoptive father Ding Yuan, by killing him. Hours later, Ding Yuan's head lay in Dong Zhuo's camp, his adopted son having realigned himself with his former enemies. Ultimately, although he was untrustworthy, LU BU possessed uncanny skills. When LU faced the Allied Forces at Hu Lao Gate, he fought a duel with Liu Bei, Guan Yu, & Zhang Fei at the same time, until he was finally forced to retreat due to fatigue from battle! He fell in love with a beautiful maiden named Diao Chan. However, she was Dong Zhuo's concubine. This made LU BU jealous. Eventually LU BU killed Dong Zhuo too, so he could have Dong's mistress. Throughout out his life he participated in many battles, but in the end, LU BU's men betrayed him, by turning him over to Cao Cao, who inevitably had him executed. To this day LU BU's name is synonymous with treachery. LU BU has "NO EQUALS" on the battlefield! He can wade through enemy troops with the greatest of ease! His power is so immense that he doesn't even need a strategy, and the sheer intensity of his attacks can break even the best-defenses. He has the highest Life Meter, Attack, Defense, and Reach! The man is damned near invincible! NOTE: When using his Musou Attack "Sudden Death" it's best to juggle your opponent first by pressing SQUARE, TRIANGLE. This will open the enemy up for numerous strikes, as opposed to using his Musou without juggling... which will simply repel your desired target out of striking range! Also his "Hidden Scorpion" does extensive damage, this is one of the best moves to use when fighting a strong warrior! Weapon: (Lunar Spear - Crescent Moon, Chinese Halbred) (Fangtian Huaji - Drawed Pole-Axe of Square Heaven) Life: 300 Attack: 160 Defense: 160 Reach: 10 Horse: (Red Hare) Dash Attack: RIPPING SPIRAL Charge Attack: SCORCHING HEAVEN Musou Attack: SUDDEN DEATH Special Combos & Juggles: ------------------------- Biting Steel: SQUARE, SQUARE, SQUARE, SQUARE. Scorching Steel: SQUARE, SQUARE, TRIANGLE. Hidden Scorpion: SQUARE, SQUARE, SQUARE, TRIANGLE. Dripping Scorpion: SQUARE, TRIANGLE, TRIANGLE. Shower of Treachery: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Looming Doom: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Bleeding Demon: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Lighting Rod: SQUARE, TRIANGLE, pause a sec, CIRCLE. Hollow End: SQUARE, SQUARE, SQUARE, CIRCLE. Magnificent End: SQUARE, SQUARE, TRIANGLE, CIRCLE. Armageddon: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. TIP: Here's a few tips on how to fight against LU BU 1-on-1! There is NO one... I reiderate... "NO" one, stronger than LU BU! In order to succesfully beat him, you must out out-manuver, out-smart, and rely on sheer skill! The "BEST" characters to use are the ones with juggling Musou's. Those that don't use juggling Musou's are in for a harder time! NOTE: While in the face-off position ALWAYS hold the guard button! On the OFFENSIVE ---------------- I love to fight LU BU at close quarters. Watch his movement, if you see him preparing to attack, then try either of the following: 1) Attack him first! LU BU's easy to out gun... to the trained eye! Initiate a Chain Combo, preferablly one that ends in a Charge Attack or Musou Attack! 2) Or you can simply intiate a Musou Attack! If you're using a character who uses a NORMAL/STANDARD or REPELING Musou Attack then try juggling him first (SQUARE, TRIANGLE)! SEE I. The ARTS Of WAR; (E) MUSOU ATTACKS, for more details. NEVER... EVER use Standard or Repelling Musou's with out modifying either first, or LU BU will more than likely counter your Musou Attack with his own! If he's preparing to do a Charge Attack try either of the following: 1) Jump straight up (NOT away or over), once you've jumped his "Scorching Heaven," he will be wide open! Either before or after you descend, attack... get in as many hits as possible! Whatever offensive method you decide... combo, musou, whatever. 2) Initiate an barrge of attacks... try to get in as much damage as you can! If possible try to end your combo with a Musou Attack, unless your characters Musou is a Standard or Repelling Musou! If you're using a character that uses either Musou Attacks... then initiate a juggle combos first! 3) There a 2 techniques in paticular that will help you out depending upon your circumnstances: A. SQUARE, SQUARE, SQUARE, TRIANGLE. This is the strongest Charge Attack! When LU BU's to much to handle use it to put some distance between the 2 of you! B. SQUARE, SQUARE, TRIANGLE, CIRCLE. This will render him helpless in any event. It is possible to end it with the TRIANGLE, in which case you can use simply finish with your Musou Attack or you can use arrows instead! 4. At a distance you have the upper hand, you can wait until he's atleast at good distance away or relatively close (NOT too close), whatever makes you comfortable! Then light his ASS up with a string of Arrows! Charge "1" to make him dizzy (and do whatever), or let loose a Musou Attack (of arrows) while he's dizzy or even when he's not dizzy! On the DEFENSIVE ---------------- LU BU without question is prone to releasing a flurry of attacks... without any tactics involved! You can exploit his attacks to your own means! When he's simply swinging, try one or all of the following: 1) Counter him (try and catch him on his 1st swing), he's by far one of the easiset characters to counter because he's so predictable! He may be fast but he's not that resourcefull! If by chance you're using a character who can follow through after performing a counter, then by all means do so. Try to end your combo with a Musou Attack! 2) As a matter of fact some characters are much faster than LU BU, if you see him gearing up to strike, simply out gun him with a Chain Combo, Musou Attack, or Chain Combo that ends with a Charge or Musou! 3) When push comes to shove and all your energy & power is spent, rely on counters and evasive manuevers! If you feel you need to make an immediate retreat... then do so! If you need to go and he's bearing down on you... then face him! Wait for him to strike then counter (then leave)! REMEMBER you can always COUNTER! TIP: The "KEY" is to wear him down, get him to exhaust all his life! If you constantly knock him down he will more than likely keep replenishing his energy! This will take quite a while, but that's half the FUN! FINAL NOTE: If you want to eliminate him quickly, then get inside his defenses and perform chain combos (WITHOUT knocking him down)! Since he hasn't fallen he won't feel the need to replenish his energy! When you've finally worked him down to a small amount of energy (I'll leave that up to your professional judgement), initiate a Musou Attack or chain combo ending with a Musou Attack! DIAO CHAN: Supposedly one of the most beautiful women in Chinese history, she was adopted by a court official at a very young age and raised as his own daughter. Her "father" devised a clever scheme to use her to end Dong Zhuo's despotic reign. Diao became Dong Zhuo's concubine, at the same time she secretly seduced LU BU. Ultimately, her adopted-father's goal was to use her... in order to pit LU BU against Dong Zhuo. Diao Chan is one of the quickest characters in the game. Her defense is okay & she pulls off combos quite easily, but the nature of her moves are mediocre at best! Weapon: Enchanted Maces Life: 240 Attack: 120 Defense: 140 Reach: 3 Dash Attack: ADVANCING FLIP-KICK Charge Attack: MAIDEN DANCE Musou Attack: IRON BUTTERFLY Special Combos & Juggles: ------------------------- Advancing Rhythm: SQUARE, SQUARE, SQUARE, SQUARE. Playful Rhythm: SQUARE, SQUARE, TRIANGLE. Masquerade: SQUARE, SQUARE, SQUARE, TRIANGLE. Deadly Rhythm: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Vengeful Lust: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Rhythmic Hallucination: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Iron Maiden: SQUARE, SQUARE, SQUARE, CIRCLE. Burning Desire: SQUARE, TRIANGLE, pause a sec, CIRCLE. Last Dance: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. YUAN SHAO: Was a member of one of the Han Dynasty's noble houses, and the ruler of north China. He was the Commander In Chief in League against Dong Zhuo. He suspected Sun Jian of stealing the Hereditary Seal and ordered Liu Biao to stop him. After Dong Zhuo's death, he went back home and attacked Gongsun Zan. Shao also housed Liu Bei after Lu Bu's previous betrayal to his guest. Towards the end his lack of ambition, and indecisive behavior (verging on INCOMPETENCE) cost him the battle at Guang Du, by Cao Cao! Yuan failed to listen to the advice of Tian Feng along with his strategists, Guo Jia and Cheng Yu. After he lost the battle, Shao became very sick... he made his son Yuan Shang successor, then died soon after. Shao is a good character to use for simply walking around and slashing enemies. He's quite strong, like Dong Zhuo & Zhang Jiao he starts with 8 personal guards. His attributes are virtually identical to Dong Zhuo's. Weapon: Long Sword Life: 270 Attack: 125 Defense: 125 Reach: 5 Dash Attack: LOW RAIL STROKE Charge Attack: FLAMING BACKHAND Musou Attack: DEATH'S BANE Special Combos & Juggles: ------------------------- Rebel Claw: SQUARE, SQUARE, SQUARE, SQUARE. Conquering Ambition: SQUARE, SQUARE, TRIANGLE. Methodic Glare: SQUARE, SQUARE, SQUARE, TRIANGLE. Advancing Doom: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Burning Noble: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Rebellious Claw: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Bane: SQUARE, SQUARE, SQUARE, CIRCLE. Mighty Assault: SQUARE, SQUARE, TRIANGLE, CIRCLE. Divine Severance: SQUARE, TRIANGLE, pause a sec, CIRCLE. Black Lotus: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. Zhang Jiao: Jiao represented the people's frustration under a cruel and corrupted Han Dynasty. Rumored to have received the Book of Heaven, Jiao took up the study of magic & sorcery. After mastering the Mystic Arts, he founded his own religion... the Yellow Turban Bandits! He died of illness the same year. After several months of fighting, Cao Cao and Sun Jian quelled what was left of the rebellion. Zhang Jiao isn't very strong, but he's quick. Relying on speed, he can do a great deal of damage with little interruption. Like "all" the warriors who use swords, his weakness is covering his back! Weapon: Long Sword Life: 250 Attack: 125 Defense: 130 Reach: 5 Dash Attack: LOW RAIL STROKE Charge Attack: FLAMING BACKHAND Musou Attack: BURNING HEAVEN Special Combos & Juggles: ------------------------- Mad Heretic: SQUARE, SQUARE, SQUARE, SQUARE. Soul Shock: SQUARE, SQUARE, TRIANGLE. Sword of Omens: SQUARE, SQUARE, SQUARE, TRIANGLE. Heaven's Scorn: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, SQUARE. Heavens Will: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, TRIANGLE. Heaven's Wrath: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, TRIANGLE. Art of Heaven: SQUARE, SQUARE, SQUARE, CIRCLE. Mighty Assault: SQUARE, SQUARE, TRIANGLE, CIRCLE. Celestial Blaze: SQUARE, TRIANGLE, pause a sec, CIRCLE. Heaven's Rebellion: SQUARE, TRIANGLE, pause a sec, SQUARE, SQUARE, SQUARE, CIRCLE. IV. The SYSTEM ============== CHARACTER RATING ---------------- This section is desgined to gauge each individual character's physical aptitude by "Historical Reference." There are those who simply like to "MAX OUT" their favorite characters, well I've taken a more "REALISTIC" approach with this chart. I've rated each character based on their "notoriety," from the novel, skill, & nature of their moves in the game! Each meter has a total of 21 bars... (LIFE, POWER, DEFENSE). It takes a total of 8 to 10 points to fill 1 bar! NOTE: Stats with ??? should either remain the same or be altered at your own discretion. SHU KINGDOM +++++++++++ LIU BEI; LIFE - 19, POWER - 16, DEFENSE - 13. GUAN YU; LIFE - 19, POWER - 19, DEFENSE - 19. ZHANG FEI; LIFE - 20, POWER - 20, DEFENSE - 20. ZHAO YUN; LIFE - 19, POWER - 18, DEFENSE - 17. HUANG ZHONG; LIFE - 18, POWER - 16, DEFENSE - 14. MA CHAO; LIFE - 19, POWER - 18, DEFENSE - 17. JIANG WEI; LIFE - 18, POWER - 16, DEFENSE - 14. ZHUGE LIANG; LIFE - ???, POWER - ???, DEFENSE - ???. WEI KINGDOM +++++++++++ CAO CAO; LIFE - 18, POWER - 16, DEFENSE - 14. DIAN WEI; LIFE - 20, POWER - 20, DEFENSE - 20. XIAHOU DUN; LIFE - 19, POWER - 18, DEFENSE - 16. ZHANG LIAO; LIFE- 18, POWER - 18, DEFENSE - 18. XIAHOU YUAN; LIFE - 17, POWER - 16, DEFENSE - 15. XU ZHU; LIFE - 18, POWER - 20, DEFENSE - 13. SIMA YI; LIFE - 16, POWER - 14, DEFENSE - 12. WU KINGDOM ++++++++++ SUN JIAN; LIFE - 19, POWER - 18, DEFENSE - 17. SUN QUAN; LIFE - 18, POWER - 16, DEFENSE - 14. ZHOU YU; LIFE - 18, POWER - 16, DEFENSE - 14. LU XUN; LIFE - 16, POWER - 14, DEFENSE - 13. GAN NING; LIFE - 19, POWER - 17, DEFENSE - 15. LU MENG; LIFE - 17, POWER - 17, DEFENSE - 17. TAISHI CI; LIFE - 18, POWER - 18, DEFENSE - 18. SUN SHANG XIANG; LIFE - ???, POWER - ???, DEFENSE - ???. MISCELLANEOUS +++++++++++++ DONG ZHUO; LIFE - 18, POWER - 17, DEFENSE - 15. LUBU; LIFE - 21, POWER - 21, DEFENSE - 21. DIAO CHAN; LIFE - ???, POWER - ???, DEFENSE - ???. YUAN SHAO; LIFE - 17, POWER - 16, DEFENSE - 15. ZHANG JIAO; LIFE - 16, POWER - 14, DEFENSE - 12. CHARACTER PERFORMANCE --------------------- This section is desgined to relate the "BEST" characters who excel in certain situations, due to Performance; Style, Power, Defense etc. This section is also based upon a matter of "opinion." So don't come bitchin to me that I forgot to put a particular character in a certain area or one doesn't belong under one (or more) of the following! (A) Best for 1-on-1 combat (when fighting Generals or Commanders): LU BU, ZHANG FEI, GUAN YU, DIAN WEI, ZHAO YUN, GAN NING, HUANG ZHONG, XIAHOU YUAN, XIAHOU DUN, ZHOU YU, CAO CAO, SUN JIAN, SUN QUAN, LIU BEI, DONG ZHUO, YUAN SHAO, SIMA YI. (B) Best for Clearing out Enemy Troops: LU BU, ZHANG FEI, GUAN YU, DIAN WEI, ZHAO YUN, MA CHAO, JIANG WEI, SUN SHANG XIANG, XU ZHU. (C) Easiest/Best Multi-Hit Combo (withOUT using their Musou Attack): ZHOU YU, LU XUN, SUN SHANG XIANG, DIAO CHAN. (D) Best MIX of 1-on-1 and Clearing Ability: LU BU, ZHANG FEI, GUAN YU, DIAN WEI, ZHAO YUN. (E) Best Musou Attack: ZHANG FEI, ZHAO YUN, ZHOU YU, XIAHOU DUN, DIAN WEI, GAN NING, HUANG ZHONG, XIAHOU YUAN, CAO CAO. NOTE: Primarily any character who's Musou Attack "JUGGLES," inflicts a substantial amount of damage without initially repeling their target out of range! V. RULES Of ENGAGEMENT ====================== COMMENTARY: There are a few characters that are able to extend the regular "normal-special" combo (SQUARE, TRIANGLE, SQUARE, SQUARE, SQUARE, CIRCLE) into a combo with infinity hits (99), if your skill permits! (A) The FORMULA --------------- I am not talking about Lu Xun's infinite air juggle or his "jump slash" technique. The way to do it is simply this: SQUARE, TRIANGLE, SQUARE, SQUARE, SQUARE... SQUARE, SQUARE, SQUARE... SQUARE, SQUARE, SQUARE... SQUARE, SQUARE, SQUARE... etc, then end it with or without a CIRCLE if you need to. The "key" is to extend the "SQUARE, SQUARE, SQUARE," depending on the speed of your character. Look for the "SWEET SPOT" or hit area of the 3rd normal swing, and timing of when to hit your enemy. In essence your just synchronizing your strikes! Ideally, whoever is kind of fast and has a wide range motion for the 3rd normal hit works best because the 3rd hit in each "SQUARE, SQUARE, SQUARE" is very crucial to keep the combo chain going. If you miss the 2nd, but make the 3rd, you may still be able to keep it going. But if you miss the third, the combo ends. However, not everybody has a wide range 3rd hit can do it. Take "Zhao Yun" for example, always misses the 3rd swing because his 3rd hit is only around the tip of his spear, not the entire stem. This makes him miss every time when the enemy is very close. (B) IN-DEPTH GUIDE ------------------ Do a 'SQUARE, TRIANGLE' to lift your enemy into the air, then move your character to a favorable spot (that "SWEET SPOT" where your 1st hit won't miss) a little bit before the enemy lands on the ground. Once the enemy's body lands and bounces, do the 'SQUARE, SQUARE, SQUARE' Technique while advancing towards the enemy at the same time, keeping him/her in your hitting range. Don't forget to move slightly left or right to keep him/her in your "sweet spot" for your 3rd hit, so you won't miss. After the 3rd hit, keep approaching while timing when the enemy lands bounces again, then "REPEAT" another set of "SQUARE, SQUARE, SQUARE" again and again. Finish him off with a "Musou Attack" for a great finale! Or use it as a safety finish if you misses the previous 3rd hit. Lastly, it's easier to miss when the enemy is dead while you are still chaining the combo. So practice with enemies with a longer life or a boss in a not too crowded area. The easiest characters I found to pull this off so far are Ma Chao & Jiang Wei. They're two of the fastest tacticians with a spear, and both have a very good 3rd swing. You just need to locate your enemy slightly to your left to make sure the 3rd hit won't miss. But the "sweet spot" for their 3rd hit is really big! Another character that is real good is Gan Ning and others with the same style (Huang Zhong & Xiahou Yuan). Even though their 3rd hit is a narrow stab and is quite hard to aim at times, yet their style of slashes somehow keeps the enemy in decent range, making the foot-work on following the enemy's hovering body a bit easier! This is a pretty advance combo to pull off because you need to know your moves & "sweet spot" really well. You must position your character at the right spot at the right time within a split of a second. But when you are able to pull this off more and more often after some practice, it feels so good because you are really using skill to beat the bosses without avoiding from knocking them down! This way they are unable to stand up & recover. If you are good, they will only fall once and will never stand back up! No more sneaky sniper attack, nor ''3 slashes and go'' formula. Just beat them with a skillful and deadly combo! And the hit count is all up to your "Art of War". (C) ALTERNATE FORMULA --------------------- Liu Bei & fighter's with the same style (Sun Jian, Sun Quan, Yuan Shao, Sima Yi, Dong Zhuo, Zhang Jiao), posses superb combo ability! Instead of doing Ma Chao & Gan Ning's infinite combo, Liu Bei goes just SQUARE, SQUARE continuously instead of SQUARE, SQUARE, SQUARE, after lifting your enemy into the air! Strike right when the enemy lands and does the little bounce on the ground. And surprisingly, the percentage of pulling off this infinite combo is almost a 100%!! This is due to the wide hitting range of Liu Bei's first 2 normal slashes, and his big forward steps in every move. Other characters like Xiahou Yun, Guan Yu..etc. can do the same, but either they're too slow to keep up the combo, or the enemy will bounce out of range. VI. The BATTLEFIELD =================== Yellow Turban Rebellion +++++++++++++++++++++++ In Spring of the year 184, Zhang Jiao raised the Chinese people against the decadent & corrupt Han Dynasty! Followers of Zhang proudly wore yellow cloths around their heads. Thus was born the "Yellow Turban Rebellion." The beleaguered Han sent out their call for help & ordered a campaign against the "Yellow Turbans" who numbered in the hundreds of thousands. From all across the country brave men and women stood to answer this call of duty. Their stories... their legends are about to begin... Led by Zhang Jiao, the Yellow Turban Rebels take on the armies led by He Jin, Liu Bei, Cao Cao, & Sun Jian, united they were known as the Imperial Forces. Strategy for the Allied Forces: ------------------------------- Secure all Enemy's Gates within encampment (Generals & Gate Captains), work your way inside the interior of its forces! Once you reach the ravine, you have 2 of the following options; 1. In the event you choose to face Zhang Bao then you may either; foolishly confront him while his winds keep you at bay, in which case you'll be an easy target for his archers! Or you can trick him into coming down to you... NOTE: See; VII. TRICKS (Coaxing Zhang Bao)! 2. You can also double back and use the Eastern Route through the rough terrain, which will give you the option of flanking Zhang Bao (and) or proceeding towards the East, in which event you will face Zhang Liang, before you reach Zhang Jiao! Before you reach Zhang Liang you have another 2 options. Follow the trail West of Zhang Liang's location & you will have to go through a ravine; in which case will be bombarded with falling boulders! Take the trail to the South of his position and you will flank him! NOTE: Once you have dealt with either Bao or Liang (or both), proceed towards Zhang Jiao... dispatching any Gate Captains you may come across & deal with Jiao at your own leisure! Strategy for the Yellow Turbans: -------------------------------- Systematically defeat all Generals of each Army. Destroy He Jin... Battle at Hu Lao Gate +++++++++++++++++++++ The Campaign against the Yellow Rebels was successful. However, the hard won peace was short lived. Emperor Ling died and the land was once again plunged into war. One man clawed his way to the top during this time of turmoil. His name was Dong Dhuo... Dong seized control of the armies and enlisted as his personal bodyguard the fierce LU BU. Secure in this power, he began his own despotic rule. Han loyalist determined to end the depravity of Dong Zhuo. They gathered their forces into a strong alliance and chose Yuan Shao to lead them. In 191, the two forces met at the impregnable Hu Lao Gate. The battle to save the Han was once again about to begin... The allied forces, led by Yuan Shao, clashes with the force led by the tyrant Dong Zhuo. Lu Bu, the strongest warrior in the Three Kingdoms period, and his co-conspirator & mistress Diao Chan also appear in this stage. Strategy for the Allied Forces: ------------------------------- Secure all gates, assist your comrades when nescessary (fellow Generals). Neutralize LUBU... monitor Yuan Shao's position (in case of an ambush), slay Dong Zhuo. NOTE: It's best to secure the gate nearest to LU BU's location before facing him! This way his support diminshes drastically! Strategy for Dong Zhuo's Forces: -------------------------------- Systematically defeat all Leaders of each Army. NOTE: Monitor Diao Chan's unit... in case LU BU and his men (Zhang Liao & Gao Shun) decide to switch sides! NOTE: LU BU will only switch sides in "FREE MODE," you must be a General under Dong Zhuo's command or play the role of Dong Zhuo! Battle at Guan Du +++++++++++++++++ The Alliance had destroyed Dong Zhuo. Still, the Han remained powerless as each Lord began to dream his own dreams of conquest and power. War once again brings chaos to China. Each Lord pitted his ambition and remaining men against all comers. The warring states period was at hand. Two Lords stood out: Yuan Shao, master of the four provinces of He Bei, and Cao Cao, Guardian of the Emperor. In the year 200, these Great Lords faced off at Guan Du. Only one would survive to gain control of the richest land of China. The heavens weep. The Land groans. Battle once again is joined... Cao Cao and Yuan Shao fight for control over China's central plains. Facing certain defeat at the hands of Yuan Shao's much larger forces, Cao Cao must attempt a bold tactical move, he attempts to burn Shao's provisions. Strategy for Yuan Shao's Forces: -------------------------------- Cut off all support surrounding the castle (There are 3 Gates; 2 behind Guan Du, 1 adjacent)... lay Guan Du under siege! Remember to monitor your Supply Depot guarded by Chun Yuqiong, located in the central area of the Map! If you loose your supplies, this will weaken your forces dramatically! Cao Cao will then proceed an all out assault on HQ! NOTE: If you play as Liu Bei or Zhang Fei and fight for Yuan Shao, then advance on Guan Yu's position, located in the North. Guan Yu will draw- back... and retreat! Subsequently this is another tactic that weakens Cao Cao's forces (ONLY in the NORTH)! Remember his actual stronghold "Guan Du" is in the South-East! Strategy for the Wei Kingdom: ----------------------------- NOTE: Choose between Strategies A or B PLAN (A) Take out both Generals (Yuan Shang & Zhang He), secure both gates on the main grounds, both are adjacent to the river. Cross the river and secure all gates surronding Yuan Shao's encampment! Locate Yuan Shao's Supply Depot, slay the commanding officer (Chun Yuqiong). Attack Yuan Shao's HQ! PLAN (B) Take out both Generals Yuan Shang & Zhang He, secure both gates adjacent to the river. Force Yuan Shao's troops to advance on Guan Du, by killing Yan Liang! Weaken Shao's offensive by locating his Supply Depot, slay the commanding officer (Chun Yuqiong). Advance on Yuan Shao's position! NOTE: If you play as Guan Yu and fight for Cao Cao, then head towards Yan Jin Stronghold Gate, located in the upper North-West corner. Liu Bei will draw-back... and retreat! Subsequently this is another tactic that helps weaken Yuan Shao's forces, leaving him with only 3 Generals (Yan Liang, Wen Chou, and Chun Yuqiong) in the Northern District! Battle of Chang Ban +++++++++++++++++++ The Alliance had destroyed the ambition of Dong Zhuo. Still, the Han remained powerless as each Lord began to dream his own dreams of conquest and power. In the Year 200, Cao Cao defeats Yuan Shao and gains control over the Central plains. Supreme power rests in his hands and his forces grow tremendously. Cao Cao works to bring the entire land under his control. In 208, he personally leads his men south to Jing. After years of wandering Liu Bei had finally come to rest in Jing. Now he must find a way to escape the overwhelming force soon to reach him... Liu Bei's force fights furiously to defend itself against Cao Cao and the Wei army, who are pressing in from all directions. The two commanders exchange devastating blows in this stage. Strategy for the Wei Kingdom: ----------------------------- Overwhelm & decimate Lei Bei's forces, cut them off before they retreat to the North! Strategy for the Shu Kingdom: ----------------------------- NOTE: Choose between Strategies A or B PLAN (A) Quickly secure the 3 enemy gates within the southwest region. Destroy all Cao Cao's opposing Forces within the vicinity... monitor the battle field, hold your position & wait for the arrival of Wei's reinforcements. All you need to do is mop up Cao Cao's Foot-Soldiers & Generals; Cao Pi, Cao Zhang, and Xiahou En... then advance on Cao Cao! PLAN (B) Eliminate Dian Wei and Xhu Zhu as soon as possible! Head to the East "immediately," take out the gate directly South of the "key" bridge! Advance up North and dispatch Cao Ren, if Cao Cao's reinforcements arrive before you finish him off... then continue to proceed as planned! Once you've finished Ren then return south to the bridge and assist (or prepare to assist) Zhang Fei! You must accomplish all the above before Cao Cao's troops have the opportunity to mobolize and reach the bridge! In the event that you accomplish all the above, and Zhang Fei is still located in the central area, then advance on his position and assist him there! By this time Liu Bei should be safe in the North/North-East, and Cao's remaining generals will be descending on your position from the Nort-West! When Fei retreats... take leave with him! Leave him behind only under the following circumnstances: 1) Enemy Troops are attempting to cross (or have crossed) the bridge! 2) He dies before the 2 of you reach the bridge! If the latter happens then it will be up to you to keep Cao Cao's Forces at bay until the reinforcements arrive! If you're "REAL" good, Cao Cao's force won't even be able to cross the Bridge! NOTE; Liu Bei's son (the "baby") only appears "after" Cao Cao's reinforcements arrive! Battle at Chi Bi ++++++++++++++++ The Alliance had destroyed the ambition of Dong Zhuo. Still, the Han remained powerless as each Lord began to dream his own dreams of conquest and power. Chief among these was Cao Cao. He gains control of the Emperor, defeats Yun Shao, and wins control over most of the North. In 208, Cao Cao began his southern campaign. He easily gained control of Jing and continued on towards Yang, the land ruled by Sun Quan. Sun called up his elite naval forces to thwart the invasion. However, still he was vastly outnumbered. Zhou Yu commands the defense. Victory or death. The defense of Wu begin... Sun Quan's will attempt to use firetraps to end Cao Cao's plan to unite all of China, by taking the Wu kingdom. This stage consists of many boats tied together, and is mazelike in its complexity. Strategy for the Wei Kingdom: ----------------------------- Cut off all advancing Forces at the docks, quickly neutralize Wu's "key" General (Zhou Yu), his role is essential in giving Wu the upper- hand. Time is of the essence, you don't want Huang Gai to burn your Naval Ships & Docks! Slay Yu then concentrate your efforts on Lu Meng, Lu Xun, & Gan Ning! Dispatch them at your own leisure. Next; Secure the South-East Perimeter by killing Zhou Tai & claim the nearest gate (it's not nescessary to claim the one in the farthest South-Eastern corner)! At this point all your doing is slowly working your way towards Sun, after systematically clearing all the generals in your region! Simply proceed towards him while eliminating any opposition! Dispatch the Gate Captain first (located in the rear of his sector) then concentrate on Sun Quan! NOTE: I usually take out the archers also, in the towers and on the ground after I've dealt with the Gate Captain! It's not nescessary but it does make your task much easier! Strategy for the Wu Kingdom: ---------------------------- Cut off all advancing Forces in the South-West Region (Xiahou Dun, Yue Jin & Xiahou Yuan), head North-West (behind enemy lines, collect arrows along the way)... defeat all opposing forces in the region (Xu Zhu & Zhang He), claim all 3 enemy gates. If Huang Gai's Unit is in jeopardy while you're in route, then by all means abandon your mission and help him (If not then proceed as planned)! After finishing your grueling task, work your way South-East and help support Huang Gai. Wait for Zhuge Liang to summon the wind (which will happen once you've earned 100 kills), shortly after... Zhou Yu will give the order to set fire to Cao Cao's Navy! Aid fellow comrades who need critical support (while monitoring Cao Cao's movements from time to time, if he's on the run apprehend him before escapes)! If no one needs assistance then immediately push North, position yourself behind Cao Cao's Unit. Either wait for Cao Cao to escape or initiate an all out assault from his rear! Battle at He Fei ++++++++++++++++ The naval forces of Sun Quan deal Cao Cao a major defeat. Cao Cao is forced to relinquish even his recently won Jing as he is driven back north. The real benefactor of this battle is Liu Bei. As Cao is driven back, he gains control of southern Jing. He later moves to Shu and builds his forces. In the year 215, Sun Quan and Liu Bei plan a joint attack on Cao Cao. They agree to move north, Sun Quan to He Fei and Liu Bei to Hon Zhong. Sun Quan gathers a hundred thousand men, and personally begins the invasion. In Wei, Cao Cao, is informed of the attack and personally leads his army to repel the invasion. He swears to repay Sun for his humiliating defeat at Chi Bi... The Wu & Wei armies wage a battle for control of He Fei. Ultimately the outcome of the battle is characterized by the guerilla units led by Zhang Liao & Gan Ning! Strategy for the Wei Kingdom: ----------------------------- Take control of all bridges! Quickly neutralize Gan Ning's troop. Work your way to Wu's HQ. Strategy for the Wu Kingdom: ---------------------------- Tactfully immobilize all Wei Units in the southeast. Quickly "RE- GROUP", prepare to repel Zhang Liao's assault upon HQ. Next secure all boarders, working your way towards Wei! Battle at Yi Ling +++++++++++++++++ At Chang Ban, Liu Bei barely escapes with his life. Joining forces with Sun Quan, he manages to destroy Cao Cao's pursuit. At the same time , he regains control of Jing. They call this the Battle of Chi Bi. With Jing as a base, Liu Bei turns west to Shu. Winning control of Shu, he is finally in a position to begin Zhuge Liangs "Heavenly Triangle." However, Sun feels threatned by Bei's growth. He allies with Wei and together they seize control of Jing. A furious Bei swears revenge. By 221, Bei's army had been attacking Yi Ling castle for a year. The men are exhausted and so worn out that at first they don't notice Wu's counter-attack... Liu Bei attempts to save Guan Yu, who is surrounded by the Wu forces. The Shu forces close in from three sides. Horrible weather conditions and difficult roads await the two armies. Strategy for the Shu Kingdom: ----------------------------- Assist Guan Yu, systematically take all the roads in the North, quickly neutralize Lu Xun & his remaining forces. After defeating Lu Xun "REGROUP", and attack enemy troops that have landed to the east of Shu HQ's (ONLY if necessary). Lastly, converge on Wu HQ. Strategy for the Wu Kingdom: ---------------------------- Destroy Guan Yu & his troop, systematically take all roads in the North. Next, assist Lu Xun in the South... converge on Shu HQ (use the roads, "NOT" the maze!) Note: However if you are playing as "Lu Xun," dispatch Zhang Fei first, manuever through the mountain pass behind Zhang Fei's encampment... Lu Xun will automatically set fire to Fei's camp! Then proceed to dispatch Guan Yu and Zhao Yun! If you're playing the role of another Wu General then take the following steps: (A) Clear out the two enemy gates on the path to the rear of Zhang Fei's camp. Once that's done, head back to the mouth of the pass and assist Lu Xun. (B) While in transit, you should fight Yan Yan, and sometimes Zhang Bao. Defeat them both as quickly as possible. If Zhang Fei heads towards your position and blocks the path to the rear of the camp, then just restart the battle, since it's virtually impossible to get Lu Xun to the other side without killing Zhang Fei, negating the whole ordeal. (C) Make sure to slay any soldiers obstructing Lu Xun. With the two gates gone, this should be a simple task. Be quick about it, or Zhang Fei will surely come to hinder your progess. (D) Once the path is clear, inch forward, making sure that Lu Xun trails you. Once he reaches the camp, he will say something to the effect of "I have reached the rear of Zhang Fei's camp," and the event will start. Battle on the Plains of Wu Zhang ++++++++++++++++++++++++++++++++ Liu Bei manages to defeat the forces of Sun Quan at Yi Ling and retake Jing. He goes on to take all of Wu. Now there are only two forces in the land. In 227, Bei begins a campaign against the traitor who destroyed the Han, Cao Cao and his Wei. However, the brilliant offensive strategies od Shu's Zhuge Liang are conquered by the superb defensive planning of Wei's Sima Yi. Neither can hold the advantage for very long. In 234, Liu Bei moves to break the deadlock. Following Zhuge's advice, he moves his forces to the plains of Wu Zhang. Cao Cao moves once again to stop Liu Bei's advance. He heads with Sima Yi to Wu Zhang. Two armies, two brilliant strategists, only one outcome. The fate of China is about to be decided... This is a major battle fought by the Shu and Wei forces. The stage is split by a river, which makes four different front lines. This is the last battle between the Shu and Wei forces. Strategy for the Wei Kingdom: ----------------------------- Take over all fronts on the river and converge on Wei HQ. Strategy for the Shu Kingdom: ----------------------------- Take over all fronts on the river and converge on Shu HQ. NOTE: Locate as many arrows as you can, you shouldn't need more than 70... depending on your characters "power!" After killing Zhuge Liang you can sprint to either stairway located on the EAST & WEST ends of the castle (located outside of the entrance where Liu Bei is waiting)! Use your map to locate Liu Bei's position! Once you've located him, position yourself on his EAST or WEST flank, depending upon which side of the stairs you ascended! Use R1, to locate your mark! Use your professional judgement as to what method (CHARGE/MUSOU) by bow & quiver you will use to kill him! VII. KEY EVENTS =============== Dispatching Key Warriors ------------------------ For every famous warrior you dispatch, you receive bonus points. You can receive many points while taking your time in the battles. Try to take out as many generals and famous warriors as you can. Doing that isn't too difficult during the Yellow Turban Rebellion, but on some of the other stages you'll encounter a lot of difficulty. Events ------ Throughout the battles, specific events will either help or hinder your movement or cause. The key to events is to react appropriately. Some of them happen when you reach a particular location in the game, others are timed. Whenever an event happens, a large flashing circle will appear on the map in the top right corner of your screen. If you see in an event movie that your troops are getting wiped out, get over to their location and help them out. Location Events --------------- Location events occur when troops or certain warriors reach a particular point. If you've played the level before and know that an enemy general is going to do some major damage to your plans if he reaches a particular point, make sure to stop him before he gets there. Some location events will help you, though many of them won't. Watch and learn so that when you go through the battle again you'll know what to expect and when to expect it. VIII. TRICKS ============ Resart Game ----------- PRESS: SELECT & START at the same time. The game will immediately revert to the title screen! Character Models ---------------- After each battle is won, wait till the screen switches to the score board. Press & hold L1 or R1 & your character will rotate enabling you to see the character in a different perspective! Free Health ----------- Find a save point in the game, even if you don't have a memory card. When the computer asks you if you want to save you can either save or decline the option. Once you return to the game you will have all of your health restored. Boosting Stats by Mount ----------------------- You must have a Horse to pull this trick off. Try this on a Gate Captain or any General. Coax the opposition to follow you... while holding L1 guide your horse to a corner (side of a mountain, fence, barracks, wall, any tight enclosure, there are usually decent corners available at most gates). While facing the corner, wait for the quarry to attack. They'll try to jump & knock you off your steed! At the very moment they jump... pull back (REMEMBER to continue holding L1), or you could simply block. They'll land directly infront of your horse... at that moment, release L1 & charge them. Continue to bowl & attack them until you reach atleast 24 hits. This will maximize your stat advantage. Gate Captains: 8+ Defense Generals: 8+ Attack Remedies: Make sure you neuturalize any archers in the vicinity or they'll shoot you in the back, also it helps to have your Musou Attack Guage full. Sometimes other enemy soldiers will try to attack you while your bowling the Gate Captain or General! Wait till they jump, then press & hold the Musou Attack! Boosting Stats by Bow & Quiver ------------------------------ Try killing by using your Musou Attack while using the bow. When killing officers in this manner, you can reach a 28-hit combo; but instead of receiving "Attack/Defense +1", "+2", or "+4", you can get "Attack/Defense +8". Coaxing Zhang Bao ----------------- While making your way to the ravine where Zhang Bao is located... stop, move just far enough to get him in your sites, press L2 so you can confirm his position (switch to first person perspective)! Use your bow an Arrows and shoot him. In some cases he will run to the adjacent ravine, but usually he will more than likely come down to attack you! Then you can finish him off at your own disposal, with NO hassle from enemy archers & opposing winds! NOTE: If your skill permits you may even be able to kill him before he descends down the slope! I usually Charge my first arrow, then I follow up with a Musou Attack! Retaliating Retreat ------------------- This is a method I usually use when I'm completely outnumbered and over powered by enemy troops (Comes in quite handy on HARD MODE)! When bogged down by enemy troops... and you need to make a hasty retreat, check for any signs of an general trailing you with a steed! The best way to check is to use your map (it beats turning around to see), if you see an enemy approaching and thery're moving faster than you are... then they're on a horse! As soon as they pass you, immediately shoot him with an arrow! Try to hit him/her before they can turn around. Hop on the horse and make a faster escape! NOTE: The same thing goes if an enemy troop is advancing on your position from in front of you. Snipe them with an arrow, steal their mount and proceed on your way! IX. SECRETS & CODES =================== A. SECRETS ---------- Fight as Diao Chan, Dong Zhuo, Yuan Chao, and Zhang Jiao in Free Mode: Successfully complete Musou mode with at least one member of each kingdom. Note: This also unlocks the Side Selection in Free Mode. Fight as Sun Quan: Successfully complete Musou Mode with all Wu Kingdom members (Zhou Yu, Lu Xun, Sun Shang Xiang, Taishi Ci, Gan Ning, Lu Meng). Fight as Sima Yi: Successfully complete Musou Mode as Xiahou Dun, Xiahou Yuan, Dian Wei, Xu Chu, and Zhang Liao. Fight as Cao Cao: Successfully complete Musou Mode with all Wei Kingdom members including Sima Yi. Fight as Zhuge Liang: Successfully complete Musou Mode as Guan Yu, Zhang Fei, Zhao Yun, Ma Chao, Huang Zhong, and Jiang Wei. Fight as Liu Bei: Successfully complete Musou Mode with all Shu Kingdom members including Zhuge Liang. Fight as LU BU (Free mode only): Beat Hulao Gate in Musou Mode or Free Mode with atleast 1000 KO's. Alternate introduction sequence: Successfully complete Musou Mode as any general. Restore Health: Pause game play, choose the save option, then resume game play without saving. B. CODES -------- Enter in the following codes at the title screen. If you enter the codes correctly you should hear the sound of charging warriors. NOTE: These codes are "ONLY" for the U.S Version... Unlock All Hidden Characters: SQUARE, R1, SQUARE, R2, SQUARE, R2, SQUARE, R1. Free Mode Side Selection: Hold the TRIANGLE button and press: R1, L1, L2, R2, R1, L1, L2, R2. Opening Cinema Editor: R2, R2, R2, L2, L2, L2, R1, L1. BMG Test option: L1(3), R1(3), L2, R2. Enter in the following codes at the title screen. If you enter the codes correctly you should hear the sound of charging warriors. NOTE: These codes are "ONLY" for the Japanese Version... Unlock All Hidden Characters: SQUARE, SQUARE, L1, L2, R1, R2, SQUARE, SQUARE. Opening Cinema Editor: L1, L2, R2, R1, L1, L2, R2, R1. BMG Test option: R1, R1, R2, R2, L1, L1, L2, L2. NOTE: The Free Mode Side Selection Code is "UNIVERSAL!" X. SPOILS OF WAR ================ Last, but not least, this section consists of a list of all the "KEY" Cinematic Scenes during gameplay. See: 5. KEY EVENTS; Events. This section may be considered as a "SPOILER" for those who have not yet played the game! The Yellow Turban Rebellion: Zhang Bao; Summons Wind-Storm The Wind ceases, after Zhang Bao's death Zhang Liang; Summons Rock-slide Rock Slide ceases, after Zhang Liang's death Zhang Jiao; Sacred Fire; Burn Non-Believers Hu Lao Gate: Archers on Fan Shui Gate Xiahou Dun; Loses an Eye Lu Bu's; Opening Cameo Appearance of Hu Lao Gate Guan Du: Yuan Shao at Guan Du Castle Bowmen at Guan Du Castle Catapults at Guan Du Castle Burning Supply Depot at Wu Chao Cao Cao's cameo; So they've arrived Chang Ban: Wei's Reinforcements Zhang Fei Protects Bridge Shu's Reinforcements Chi Bi: Zhuge Liang; Summons South-East Winds Zhou Yu sets Fire to Cao Cao's Navy Cao Pi finds Cao Cao Cao Cao Retreats Hei Fei: Zhang Liao; Ambush Gan Ning; Counter Attacks Wu's Reinforcements Yi Ling: Lu Xun, burns Zhang Fei's Camp "Misty" Labyrinth Wu Zhang Plains: Zhuge Liang alerts his Archers Ambush by Jiang Wei and Wei Yan Sima Yi Orders Rock-slide Falling Star, Zhuge Liang Dies NOTE: Tecnically speaking the are also opening scenes for "FAMOUS" characters, along with brief cameos when "you" have defeated them! They may either die or flee depending upon when, where, & who you're using at that paticular time! XI. THEATRICAL TRAILERS ======================= This section consists of pre-arranged FMV for the Opening Cinema Editor. There are "5" Versions... "1" for each Kingdom and "2" for miscellaneous characters, all of which have respectively been used to try and match characters to each scenario and (or) weapons being used! Characters are labeled from left to right, top to bottom. (A) SHU KINGDOM --------------- SECENE 1; (SHADOW FIGHTING): LIU BEI (or ZHUGE LIANG). SECENE 2; (DUEL): LU BU, GUAN YU. SECENE 3; (AMBUSH): ZHAO YUN. SECENE 4; (JUGGERNAUT): ZHANG FEI, HUANG ZHONG. SECENE 5; (EVASIVE MANEUVERS): MA CHAO. SECENE 6; (WARLORD): LIU BEI (or ZHUGE LIANG). SECENE 7; (THE CLASH): JIANG WEI, ZHANG FEI, GUAN YU, LIU BEI, CAO CAO, DIAN WEI, XIAHOU DUN. SECENE 8; (BATTLE ROYAL): LU MENG, SUN JIAN, LU XUN. SECENE 9; (THE RIVALS): CAO CAO, ZHANG LIAO, DIAN WEI. SECENE 10;(THE HEROS): ZHAO YU, GAN NING, TAISHI CI. (B) WEI KINGDOM --------------- SECENE 1; (SHADOW FIGHTING): SIMA YI (or CAO CAO). SECENE 2; (DUEL): XIAHOU YUAN, HUANG ZHONG SECENE 3; (AMBUSH): ZHAO YUN. SECENE 4; (JUGGERNAUT): GUAN YU, ZHANG FEI. SECENE 5; (EVASIVE MANEUVERS): DIAN WEI. SECENE 6; (WARLORD): CAO CAO (or SIMA YI). SECENE 7; (THE CLASH): MA CHAO, ZHANG FEI, GUAN YU, LIU BEI, CAO CAO, DIAN WEI, XIAHOU DUN. SECENE 8; (BATTLE ROYAL): LU MENG, ZHOU YU, LU XUN. SECENE 9; (THE RIVALS): SUN JIAN, SUN QUAN, SUN SHANG XIANG. SECENE 10;(THE HEROS): XHU ZHU, XIAHOU DUN, ZHANG LIAO. (C) WU KINGDOM -------------- SECENE 1; (SHADOW FIGHTING): SUN JIAN. SECENE 2; (DUEL): ZHOU YU, MA CHAO. SECENE 3; (AMBUSH): ZHAO YUN. SECENE 4; (JUGGERNAUT): LU XUN, LU MENG. SECENE 5; (EVASIVE MANEUVERS): GAN NING. SECENE 6; (WARLORD): SUN QUAN. SECENE 7; (THE CLASH): ZHAO YUN, ZHANG FEI, GUAN YU, ZHUGE LIANG, SIMA YI, DIAN WEI, XIAHOU DUN. SECENE 8; (BATTLE ROYAL): LU MENG, SUN QUAN, LU XUN. SECENE 9; (THE RIVALS): LIU BEI, ZHANG FEI, GUAN YU. SECENE 10;(THE HEROS): SUN SHANG XIANG, TAISHI CI, GAN NING. (D) MISCELLANEOUS ----------------- SECENE 1; (SHADOW FIGHTING): LU BU. SECENE 2; (DUEL): YUAN SHAO, DONG ZHUO. SECENE 3; (AMBUSH): JIANG WEI. SECENE 4; (JUGGERNAUT): LUBU, ZHANG LIAO. SECENE 5; (EVASIVE MANEUVERS): DIAO CHAN. SECENE 6; (WARLORD): ZHANG JIAO. SECENE 7; (THE CLASH): ZHAO YUN, ZHANG FEI, GUAN YU, ZHUGE LIANG, SIMA YI, DIAN WEI, XIAHOU DUN. SECENE 8; (BATTLE ROYAL): LU MENG, SUN QUAN, LU XUN. SECENE 9; (THE RIVALS): DONG ZHUO, LU BU, DIAO CHAN. SECENE 10;(THE HEROS): LU BU, CAO CAO, SUN QUAN. (E) MISCELLANEOUS ----------------- SECENE 1; (SHADOW FIGHTING): DIAO CHAN. SECENE 2; (DUEL): LU BU, DONG ZHUO. SECENE 3; (AMBUSH): MA CHAO. SECENE 4; (JUGGERNAUT): ZHUGE LIANG, GUAN YU. SECENE 5; (EVASIVE MANEUVERS): LU BU. SECENE 6; (WARLORD): SIMA YI. SECENE 7; (THE CLASH): ZHAO YUN, ZHANG FEI, GUAN YU, LIU BEI, CAO CAO, DIAN WEI, XIAHOU DUN. SECENE 8; (BATTLE ROYAL): LU MENG, SUN QUAN, LU XUN. SECENE 9; (THE RIVALS): YUAN SHAO, ZHANG FEI, LIU BEI. SECENE 10;(THE HEROS): CAO CAO, DIAN WEI, GUAN YU. XII. FAMOUS QUOTES ================== SHU KINGDOM +++++++++++ ZHUGE LIANG ----------- "A military commander is a medeocrity, unless he is versed in the patterns of the heavens, recognizes the advantages of the terrain, knows the interaction of prognostic signs, understands the changes in the weather, examines the maps of deployment, and is clear about the balance of forces." "Those who are skilled in combat do not become angered, those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win." "Battle is not won by weapons alone." LIU BEI ------- "Do no evilness because it is a small one; do not leave a small deed undone because it is just a petty one." LIU BEI, GUAN YU, ZHANG FEI: (Oath of the Peach Garden) "We three---Liu Bei, Guan Yu, and Zhang Fei---though of different families, swear brotherhood, and promise mutual help to one end. We will rescue each other in difficulty; we will aid each other in danger. We swear to serve the state and save the people. We ask not the same day of birth, but we seek to die together. May Heaven, the all-ruling, and Earth, the all-producing, read our hearts; and if we turn aside from righteousness or forget kindliness, may Heaven and Human SMITE us!" WEI KINGDOM +++++++++++ CAO CAO ------- "The true battle is not fought with men... it is fought with this." "I would rather betray the world than let the world betray me!" "I can turn my back on the world, but I can't allow the world to turn its back on me." SIMA YI ------- "A wise ruler will assess every situation and give appropriate orders." WU KINGDOM ++++++++++ TAISHI CI --------- "When a worthy man is born into a turbulent world, he has to be a soldier and gird on a three spans sword to step on the mountain to mend the sky. I have not rendered great service. Why must I die before I have attained my desire?!" MISCELLANEOUS +++++++++++++ YUAN SHAO --------- "If your sword is sharp, mine is never blunt." XIII. NUFF PROPS & SPECIAL THANKS ================================ -=The ART Of WAR=- was produced & revised by Kwame' aka: Tendo-GAI, Natt the HATT, & Lamagra1. PROPS & SPECIAL THANKS to: Lisan (my loving wife) for helping edit this piece. KOEI, Lu Baihu's website, Prima Games, David's Three Kingdoms Page. "PeterLao" for discovering "MORE" INFINITE COMBOS. NekkiBasara for his strategy on the Battle at Yi Ling & Liu Bei's son. Golem No9 with assistants on the "SPOILS OF WAR." & "Guan Du." Last but not least www.gamefaqs.com message board. This project couldn't have been done properly without you! Learn more about the "THREE KINGDOMS" +++++++++++++++++++++++++++++++++++++ http://www.threekingdoms.com http://threekingdoms.cjb.net/ http://clubs.yahoo.com/clubs/shinsangokumusou. http://www.3kingdoms.net http://www.geocities.com/Tokyo/Garden/2744/Frames.html http://hometown.aol.com/liubei98/main.html http://lubaihu.homestead.com/ http://www.geocities.com/Athens/Troy/1156/three.html http://www.geocities.com/Athens/Academy/7011/r3k.html Copyright: © 2001 KWAME' All rights reserved including the right of reproduction in whole and in part in any form of this document. DW2 is registered trademark of KOEI. This FAQ and all of its contents is a registered trademark of Kwame' Burney. This file is meant for personal use only! You may "NOT" use this document for SALE or RENTAL! DO NOT: MODIFY, DIS-ASSEMBLE, DECOMPILE, this document in any form or fashion. Violation of this disclaimer will be considered as "PLAGIARISM", LEGAL ACTION "WILL" be taken! -nuff said...