ŽOš Žuí‹L Sangokushi Senki Walkthrough - ‘‚‘€•Ò Cao Cao Scenario
Version 3.00 (10.27.02)
Written by –³“ñ³ŽŸ Muni Masatsuki (muni_masatsuki@yahoo.com)
@@@  & –³“ñ@”E Muni Shinobu (muni_shinobu@yahoo.com)



‘‚‘€•Ò Cao Cao Scenario



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SCENARIO FLOW CHART

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y“VŽq•ò‘Ձz
@@«
y‘䓪z
—›ƒJƒN“¢”°í
@@«@¨@@@¨@@@¨@@@¨@@@¨@@«defeat å͏p
@@«defeat ˜C•z@@@@@@@@@@@@@@@ «
˜C•z“¢”°í‚P@@@@@@@@@@@@@@@å͏p“¢”°í
@@«@@@@@@@@@@@@@@@@@@@@«
y‘ŠŽz@@@@@@@@@@@@@@@@@y‹×bz
å͏p ’£J“¢”°í@@@@@@@@@@@@@˜C•z“¢”°í‚Q
@@«@@@@@@@@@@@@@@@@@@@@«
—«”õ“¢”°í‚P@@@@@@@@@@@@@@@y’†Œ´z
@@«@@@@@@@@@@@@@@@@@@å͏Г¢”°í‚S
@@«@@@@@@@@@@@@truce å͏Ё@©@   «@@¨@ seen ‘‚‘€ ending
y‹`Žmi—«”õ“¢”°jz@@@@@@«@@@@@@«haven't seen@@battle å͏Ð
@@«@¨@@¨@truce å͏Ё@@   «@@@@@@«battle å͏Ё@@ «
@@«battle å͏Ё@@@ «@@@@ «@@@@@@«@@@@@@Š¯“n‚̐킢
å͏Г¢”°í‚P@@@yÅ”ûz@@yÅ”ûz@@@@«attack Š¯“n@@ «
@@«@@@@@@ŒtB“¢”°í‚P@ŒtB“¢”°í‚S@«@@©@@©@«ally —«”õ
@@«@@@@@@@@«@@@@«@@@@@@«@@@@@@@«
yŠ¯“nz@@@@@@@«@@@@«@@@y‹`Žmi—«”õ“¦–Sjzy•s‹`z
å͏Г¢”°í‚Q@@@ŒtB“¢”°í‚Q@«@@@@åÍ杓¢”°í‚R@@@åÍ杓¢”°í‚T
@@«@@@@@@@@«@©@@©@@@@@@«@@@@@@@«
åÍ杓¢”°í‚P@@@y‰ñ“Vz@@@@@@@@åÍ杓¢”°í‚S@@@˜C•z“¢”°í‚R
@@«@@@@@ƒMƒ‡ƒEE’·¹U—ªí@@@@@@«@@@@@@@«
@@«@@@@@@«@@¨@@¨@attack ’·¹@ «@@@@@@@«
y“쐪z@@@@@«attack ƒMƒ‡ƒE@@«@@@@goto “쐪@@@‘·ô“¢”°í‚R
—«”õ“¢”°í‚Q@@åÍ杓¢”°í‚Q@@@‘·ô“¢”°í‚P@@@@@@@@«
@@«@@@@@@«@@@@@@@@«@@@@@@@@@@@yŒƒkz
@@«@@@@@goto —L–¾@@@@@y‘㏞z@@@@@@@@@‘·ô“¢”°í‚S
yŠò˜Hz@@@@@@@@@@@@@“ìŒtB“¢”°í@@@@@@@@«
@@«@¨@@¨@battle ‘·Œ @@@@  «@@@@@@@@@@@y’Áˆ³z
@@«battle ”n“«@@@ «@@@@@‘·ô“¢”°í‚Q@@@@@@@’†‰Ø•½’èí
”n“«“¢”°í@@@@—«‘·“¢”°í@@@@«@@@@@@@@@@@@«
@@«@@@@@@@@«@@@@@y”eŽÒz@@@@@@@y‘‚‘€ê§“V‰º“ˆêz
y—L–¾z@@@@@yç®çz@@@@å͏Г¢”°í‚R
‰vB“¢”°í@@@@Žõt’D‰ñí@@@@«
@@«@@@@@@@@«@@@@y‘‚‘€^“V‰º“ˆêz
Œà“¢”°í@@@@@yŒ·ŒŽz
@@«@@@@@@¼—Á“¢”°í
@@«@@@@@@@@«
@@«@@@@@@Š¿’†“¢”°í
@@«@@@@@@@@«
@@«@@@@@@ŒtB“¢”°í‚R
@@«@@@@@@@@«
y‘‚˜¡“V‰º“ˆêzyŽOš “C—§iŽjŽÀjz






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SCENARIO ROUTE 1 - ‘‚˜¡“V‰º“ˆê

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y‘䓪z

—›ƒJƒN“¢”°í
You can not capture both —›ƒJƒN and ŠsƒV.
Item - ˜ß“V‚ÌŒ• - take over ’·ˆÀ.

Branch - defeat ˜C•z or å͏p first.
Defeat å͏p first ¨ go to "å͏p“¢”°í".
Defeat ˜C•z first ¨ go to "˜C•z“¢”°í1".

å͏p“¢”°í (197AD)
To win - defeat å͏p within 8 turns.

Go to "‹×b".

˜C•z“¢”°í1 (197AD)
To win - defeat ˜C•z within 8 turns,
Item - 䤎q - take over ‰ºƒq.
Item - –nŽq - take over “ð“ì.
Item - •û“VŒ - defeat ˜C•z with 3-combo or higher.
Event - ˜C•z & ’£”ò - attack with ’£”ò, ’£”ò's morale +10.

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y‘ŠŽz

’£J å͏p“¢”°í (198AD)
To win - defeat å͏p and ’£J within 10 turns.
Item - ˜Zèé - take over ˆ¶.
Item - ˜îŒŽ“ - take from ŠÖ‰H.

—«”õ“¢”°í1 (199AD)
To win - defeat —«”õ within 8 turns.
Event - ™W & ŠÖ‰H - attack with ™W, ™W's morale +10.

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y‹`Žmi—«”õ“¢”°jz

å͏Г¢”°í1 (200AD)
To win - take over Š¯“n, à`—z, •½Œ´, ‰½“à, or W—z within 6 turns, or truce with å͏Ð.

Branch - battle å͏Рor truce.
Truce with å͏Р¨ go to "Å”û".
Battle with å͏Р«

Item - ˜VŽq - defeat å͏Рwith 3-combo or higher.
Item - —´“‘„ - take over à`—z.
Item - ‘¾•½—vp‘ take over •½Œ´.

Go to "Š¯“n".


y‹`Žmi—«”õ“¦–Sjz

åÍ杓¢”°í3 (204AD)
To win - defeat åÍæ within 10 turns.
Item - ‰©ÎŒöŽO—ª - take over ƒMƒ‡ƒE.

åÍ杓¢”°í4 (204AD)
To win - defeat åÍæ within 15 turns.
Item - ‘¾•½—vp‘ - take over •½Œ´.
Item - Žh‹q—ñ“` - take over –k•½.

Go to "“쐪".

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yŠ¯“nz

å͏Г¢”°í2 (200AD)
To win - take over ƒMƒ‡ƒE within 10 turns.
Item - ˜VŽq - take from å͏Ð.
Item - ‰©ÎŒöŽO—ª - take over ƒMƒ‡ƒE.

åÍ杓¢”°í (204AD)
To win - defeat åÍæ within 15 turns.
Item - Žh‹q—ñ“` - take over –k•½.
Item - “ٍb“V‘ - take over —É“Œ.
Item - —´“‘„ - take over à`—z.
Item - ‘¾•½—vp‘ - take over •½Œ´.

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y“쐪z

—«”õ“¢”°í2 (208AD)
To win - defeat —«”õ within 3 turns.

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yŠò˜Hz

Branch - attack —«”õ and ‘·Œ  alliance at —¤Œû, or attack ”n“«.
Attack —¤Œû ¨ go to "—«”õ ‘·Œ “¢”°í".
Attack ”n“« ¨ go to "”n“«“¢”°í".

—«”õ ‘·Œ “¢”°í (208AD)
To win - take over —¤Œû within 10 turns.
Try to capture ‘¾ŽjŽœ and ˜C–Ö in this battle.

Go to "ç®ç".

”n“«“¢”°í (208AD)
To win - defeat ”n“« within 10 turns.
You can not enlist ”n“« or ”n’´.

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y—L–¾z

‰vBU—ªí (210AD)
To win - take over ¬“s within 20 turns.
Item - ˜_ŒêW‰ð - take over Œš”J.
Item - –nŽq - take over ‰_“ì.
Item - ‹­œW - take over ¬“s.

Œà“¢”°í (215AD)
To win - take over Œš‹Æ within 30 turns.
Item - Š¿‘‰qÂ“` - take over —ë—Ë.
Item - í‘ô - take over ”Ô—z.
Item - Žj‹L - take over ˆè—Ñ.
Item - ‘·Žq - take over Œš‹Æ.


—«”õ and ‘·Œ  are both destroyed.

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y‘‚˜¡“V‰º“ˆêz

Starting from the ‰©‹Ð‚Ì— Yellow Turban Disturbance, ‘‚‘€ had been in war for 30 years.
Tired in body and fatigued in spirit, ‘‚‘€ fell ill, and died several months after
the defeat of —«”õ and ‘·Œ , with “V‰º“ˆê just within sight.
Several years later, continuing and finishing his father's life's work, ‘‚˜¡ unified
China, and achieved “V‰º“ˆê.




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SCENARIO ROUTE 2 - ŽOš “C—§ (ŽjŽÀ)

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yç®çz

Žõt’D‰ñí (212AD)
To win - take back Žõt within 3 turns.
Try to capture —¤‘» in this battle.

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yŒ·ŒŽz

¼—Á“¢”°í (213AD)
To win - defeat ”n’´ within 15 turns.

Š¿’†“¢”°í (215AD)
To win - take over Š¿’† within 8 turns.
Item - Š¾ŒŒ”n - take over Žðò.
Item - ‘·Žq—pŠÈ•Î - take over Š¿’†.

ŒtB“¢”°í (219AD)
To win - take over ˆ¶, V–ì, and ã—f within 10 turns.

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yŽOš “C—§ (ŽjŽÀ)z

This is the historical ending of the ‘‚‘€•Ò Cao Cao Scenario, where the Three Kingdoms co-exist.




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SCENARIO ROUTE 3 - ‘‚‘€^“V‰º“ˆê

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yÅ”ûziFrom "‹`Žm"j

ŒtB“¢”°í1 (201AD)
To win - take over ˆ¶ and V–ì within 5 turns.
Item - ˜Zèé - take over ˆ¶.

ŒtB“¢”°í2 (202AD)
To win - take over åõ—z, ]—½, and ]‰Ä within 12 turns.
Item - dŠí‘S‘ - take over åõ—z.

Go to "‰ñ“V".


yÅ”ûziFrom "’†Œ´"j

ŒtB“¢”°í3 (201AD)
To win - take over åõ—z, ]—½, ]‰Ä, ˆ¶, and V–ì within 15 turns.

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y‰ñ“Vz

Branch - attack ƒMƒ‡ƒE or ’·¹.
Attack ƒMƒ‡ƒE ¨ go to "åÍ杓¢”°í2"
Attack ’·¹ ¨ go to "‘㏞".

åÍ杓¢”°í2 (206AD)
To win - take over ŸÝŠC and –k•½ within 12 turns.
Item - ‘¾•½—vp‘ - take over •½Œ´.
Item - Žh‹q—ñ“` - take over –k•½.

Go to "—L–¾".

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y‘㏞z

“ìŒtB“¢”°í (204AD)
To win - take over •—Ë, —ë—Ë, Œj—z, and ’·¹ within 10 turns.
Item - Š¿‘‰qÂ“` - take over —ë—Ë.

‘·ô“¢”°í2 (204AD)
To win - take over Œš‹Æ within 20 turns.
Item - ‘·Žq - take over Œš‹Æ.

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y”eŽÒz

å͏Г¢”°í3 (208AD)
To win - take over ‹–¹, —Œ—z, à`—z, ƒMƒ‡ƒE, ‰ºƒq, “ð“ì, ŸÝŠC, and W—z within 30 turns.
Item - ˜VŽq - take from å͏Рwith 3-combo or higher.

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y‘‚‘€^“V‰º“ˆêz

This is said to be ‘‚‘€'s best ending.




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SCENARIO ROUTE 4 - ‘‚‘€ê§“V‰º“ˆê

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y‹×bz

˜C•z“¢”°í2 (198AD)
To win - defeat ˜C•z within 20 turns.
Item - •û“VŒ - take from ˜C•z with 3-combo or higher.
Item - 䤎q - take over ‰ºƒq.

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y’†Œ´z

å͏Г¢”°í4 (200AD)
To win - take over ’—¯, à`—z, •½Œ´, and ‰Í“à within 6 turns, or truce with å͏Ð.

Branch - battle å͏Рor truce.
Truce ¨ go to "Å”ûiFrom ’†Œ´j".
Battle (haven't seen ‘‚‘€ ending) ¨ go to "‹`Žmi—«”õ“¦–Sj".
Battle (have seen ‘‚‘€ ending) «

Š¯“n‚̐킢 (200AD)
To win - take over Š¯“n within 5 turns, or ally with —«”õ.

Branch - take over Š¯“n or ally with —«”õ.
Take over Š¯“n ¨ go to "‹`Žmi—«”õ“¦–Sj".
Ally with —«”õ «

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y•s‹`z

åÍ杓¢”°í5 (201AD)
To win - defeat åÍæ with 15 turns.

˜C•z“¢”°í3 (203AD)
To win - defeat ˜C•z within 10 turns.
Event - ˜C•z & ’£”ò - ˜C•z's troop attacks ’£”ò, ˜C•z and ’£”ò morale +10.

‘·ô“¢”°í3 (208AD)
To win - 1 turn pass.

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yŒƒkz

‘·ô“¢”°í4 (210AD)
To win - take over Œš‹Æ within 20 turns.
Item - í‘ô - take over –|—z.
Item - ‘·Žq - take over Œš‹Æ.

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y’Áˆ³z

’†‰Ø•½’èí (210AD)
To win - defeat —«”õ, Ži”nœò, and —«àö within 60 turns.
Item - ˜îŒŽ“ - take from ŠÖ‰H with 3-combo or higher.
Item - Š¿‘—›L“` - take from ‰©’‰ with 3-combo or higher.
Item - tH¶Ž“` - take over ˆ²ƒhƒE.
Item - Žj‹L - take over ˆè—Ñ.
Item - ‘·Žq—pŠÈ•Ò - take over Š¿’†.
Item - Žµ¯•óŒ• - take over —Œ—z.
Item - Â[‹àH]‚ÌŒ• - take over ‹–¹.
Item - —´“‘„ - take over à`—z.

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y‘‚‘€ê§“V‰º“ˆêz

This is ‘‚‘€'s most difficult ending to get.




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* Thanks to –³“ñ³ŽŸ for making the Scenario Flow Chart.


This Info Walkthrough is written based on the Japanese version of the game
"ŽOš Žuí‹L" - "Sangokushi Senki".

Sangokushi Senki official website:
http://www.gamecity.ne.jp/products/products/ee/new/sansenki/index.htm



This FAQ/Walkthrough can also be found at Muni Shinobu's FAQ Page:
http://www.geocities.com/muni_shinobu/faq/



This Document Copyright 2002
–³“ñ³ŽŸ "Muni Masatsuki" & –³“ñ@”E "Muni Shinobu"